diff options
author | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-16 14:21:05 +1300 |
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committer | Jedidiah Barber <contact@jedbarber.id.au> | 2025-01-16 14:21:05 +1300 |
commit | dbf6f4db24aee7315b2782a87e127367887e2036 (patch) | |
tree | 91f5af52dbdf6be9e1f5026bcf354a6455dd411d /src/c_fl_gl_window.cpp | |
parent | ba1719013e5bab82a2accb4aadfd8451c3ebc931 (diff) |
Changed reinterpret_cast to static_cast where applicable
Diffstat (limited to 'src/c_fl_gl_window.cpp')
-rw-r--r-- | src/c_fl_gl_window.cpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/c_fl_gl_window.cpp b/src/c_fl_gl_window.cpp index ac2d7a5..3d6cbd5 100644 --- a/src/c_fl_gl_window.cpp +++ b/src/c_fl_gl_window.cpp @@ -55,60 +55,60 @@ GLWINDOW new_fl_gl_window2(int w, int h, char* label) { } void free_fl_gl_window(GLWINDOW w) { - delete reinterpret_cast<My_Gl_Window*>(w); + delete static_cast<My_Gl_Window*>(w); } void fl_gl_window_show(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->show(); + static_cast<Fl_Gl_Window*>(w)->show(); } void fl_gl_window_show2(GLWINDOW w, int c, void * v) { - reinterpret_cast<Fl_Gl_Window*>(w)->show(c, static_cast<char**>(v)); + static_cast<Fl_Gl_Window*>(w)->show(c, static_cast<char**>(v)); } void fl_gl_window_hide(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->hide(); + static_cast<Fl_Gl_Window*>(w)->hide(); } void fl_gl_window_hide_overlay(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->hide_overlay(); + static_cast<Fl_Gl_Window*>(w)->hide_overlay(); } void fl_gl_window_flush(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->flush(); + static_cast<Fl_Gl_Window*>(w)->flush(); } int fl_gl_window_pixel_h(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->pixel_h(); + return static_cast<Fl_Gl_Window*>(w)->pixel_h(); } int fl_gl_window_pixel_w(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->pixel_w(); + return static_cast<Fl_Gl_Window*>(w)->pixel_w(); } float fl_gl_window_pixels_per_unit(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->pixels_per_unit(); + return static_cast<Fl_Gl_Window*>(w)->pixels_per_unit(); } void fl_gl_window_resize(GLWINDOW gw, int x, int y, int w, int h) { - reinterpret_cast<Fl_Gl_Window*>(gw)->resize(x, y, w, h); + static_cast<Fl_Gl_Window*>(gw)->resize(x, y, w, h); } unsigned int fl_gl_window_get_mode(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->mode(); + return static_cast<Fl_Gl_Window*>(w)->mode(); } void fl_gl_window_set_mode(GLWINDOW w, unsigned int a) { - reinterpret_cast<Fl_Gl_Window*>(w)->mode(a); + static_cast<Fl_Gl_Window*>(w)->mode(a); } int fl_gl_window_static_can_do(unsigned int m) { @@ -116,76 +116,76 @@ int fl_gl_window_static_can_do(unsigned int m) { } int fl_gl_window_can_do(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->can_do(); + return static_cast<Fl_Gl_Window*>(w)->can_do(); } int fl_gl_window_can_do_overlay(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->can_do_overlay(); + return static_cast<Fl_Gl_Window*>(w)->can_do_overlay(); } void * fl_gl_window_get_context(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->context(); + return static_cast<Fl_Gl_Window*>(w)->context(); } void fl_gl_window_set_context(GLWINDOW w, void * con, int des) { - reinterpret_cast<Fl_Gl_Window*>(w)->context(con, des); + static_cast<Fl_Gl_Window*>(w)->context(con, des); } char fl_gl_window_context_valid(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->context_valid(); + return static_cast<Fl_Gl_Window*>(w)->context_valid(); } void fl_gl_window_set_context_valid(GLWINDOW w, char v) { - reinterpret_cast<Fl_Gl_Window*>(w)->context_valid(v); + static_cast<Fl_Gl_Window*>(w)->context_valid(v); } char fl_gl_window_valid(GLWINDOW w) { - return reinterpret_cast<Fl_Gl_Window*>(w)->valid(); + return static_cast<Fl_Gl_Window*>(w)->valid(); } void fl_gl_window_set_valid(GLWINDOW w, char v) { - reinterpret_cast<Fl_Gl_Window*>(w)->valid(v); + static_cast<Fl_Gl_Window*>(w)->valid(v); } void fl_gl_window_invalidate(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->invalidate(); + static_cast<Fl_Gl_Window*>(w)->invalidate(); } void fl_gl_window_make_current(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->make_current(); + static_cast<Fl_Gl_Window*>(w)->make_current(); } void fl_gl_window_make_overlay_current(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->make_overlay_current(); + static_cast<Fl_Gl_Window*>(w)->make_overlay_current(); } void fl_gl_window_ortho(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->ortho(); + static_cast<Fl_Gl_Window*>(w)->ortho(); } void fl_gl_window_redraw_overlay(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->redraw_overlay(); + static_cast<Fl_Gl_Window*>(w)->redraw_overlay(); } void fl_gl_window_swap_buffers(GLWINDOW w) { - reinterpret_cast<Fl_Gl_Window*>(w)->swap_buffers(); + static_cast<Fl_Gl_Window*>(w)->swap_buffers(); } void fl_gl_window_draw(GLWINDOW n) { - reinterpret_cast<My_Gl_Window*>(n)->Fl_Gl_Window::draw(); + static_cast<My_Gl_Window*>(n)->Fl_Gl_Window::draw(); } int fl_gl_window_handle(GLWINDOW n, int e) { - return reinterpret_cast<My_Gl_Window*>(n)->Fl_Gl_Window::handle(e); + return static_cast<My_Gl_Window*>(n)->Fl_Gl_Window::handle(e); } |