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+
+
+-- Programmed by Jedidiah Barber
+-- Released into the public domain
+
+
+with
+
+ FLTK.Widgets.Groups,
+ Interfaces.C.Strings;
+
+
+package body FLTK.Widgets.Progress_Bars is
+
+
+ ------------------------
+ -- Functions From C --
+ ------------------------
+
+ function new_fl_progress
+ (X, Y, W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return Storage.Integer_Address;
+ pragma Import (C, new_fl_progress, "new_fl_progress");
+ pragma Inline (new_fl_progress);
+
+ procedure free_fl_progress
+ (P : in Storage.Integer_Address);
+ pragma Import (C, free_fl_progress, "free_fl_progress");
+ pragma Inline (free_fl_progress);
+
+
+
+
+ function fl_progress_get_minimum
+ (P : in Storage.Integer_Address)
+ return Interfaces.C.C_float;
+ pragma Import (C, fl_progress_get_minimum, "fl_progress_get_minimum");
+ pragma Inline (fl_progress_get_minimum);
+
+ procedure fl_progress_set_minimum
+ (P : in Storage.Integer_Address;
+ T : in Interfaces.C.C_float);
+ pragma Import (C, fl_progress_set_minimum, "fl_progress_set_minimum");
+ pragma Inline (fl_progress_set_minimum);
+
+ function fl_progress_get_maximum
+ (P : in Storage.Integer_Address)
+ return Interfaces.C.C_float;
+ pragma Import (C, fl_progress_get_maximum, "fl_progress_get_maximum");
+ pragma Inline (fl_progress_get_maximum);
+
+ procedure fl_progress_set_maximum
+ (P : in Storage.Integer_Address;
+ T : in Interfaces.C.C_float);
+ pragma Import (C, fl_progress_set_maximum, "fl_progress_set_maximum");
+ pragma Inline (fl_progress_set_maximum);
+
+ function fl_progress_get_value
+ (P : in Storage.Integer_Address)
+ return Interfaces.C.C_float;
+ pragma Import (C, fl_progress_get_value, "fl_progress_get_value");
+ pragma Inline (fl_progress_get_value);
+
+ procedure fl_progress_set_value
+ (P : in Storage.Integer_Address;
+ T : in Interfaces.C.C_float);
+ pragma Import (C, fl_progress_set_value, "fl_progress_set_value");
+ pragma Inline (fl_progress_set_value);
+
+
+
+
+ procedure fl_progress_draw
+ (P : in Storage.Integer_Address);
+ pragma Import (C, fl_progress_draw, "fl_progress_draw");
+ pragma Inline (fl_progress_draw);
+
+ function fl_progress_handle
+ (P : in Storage.Integer_Address;
+ E : in Interfaces.C.int)
+ return Interfaces.C.int;
+ pragma Import (C, fl_progress_handle, "fl_progress_handle");
+ pragma Inline (fl_progress_handle);
+
+
+
+
+ -------------------
+ -- Destructors --
+ -------------------
+
+ procedure Extra_Final
+ (This : in out Progress_Bar) is
+ begin
+ Extra_Final (Widget (This));
+ end Extra_Final;
+
+
+ procedure Finalize
+ (This : in out Progress_Bar) is
+ begin
+ Extra_Final (This);
+ if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then
+ free_fl_progress (This.Void_Ptr);
+ This.Void_Ptr := Null_Pointer;
+ end if;
+ end Finalize;
+
+
+
+
+ --------------------
+ -- Constructors --
+ --------------------
+
+ procedure Extra_Init
+ (This : in out Progress_Bar;
+ X, Y, W, H : in Integer;
+ Text : in String) is
+ begin
+ Extra_Init (Widget (This), X, Y, W, H, Text);
+ end Extra_Init;
+
+
+ procedure Initialize
+ (This : in out Progress_Bar) is
+ begin
+ This.Draw_Ptr := fl_progress_draw'Address;
+ This.Handle_Ptr := fl_progress_handle'Address;
+ end Initialize;
+
+
+ package body Forge is
+
+ function Create
+ (X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Progress_Bar is
+ begin
+ return This : Progress_Bar do
+ This.Void_Ptr := new_fl_progress
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ Extra_Init (This, X, Y, W, H, Text);
+ end return;
+ end Create;
+
+
+ function Create
+ (Parent : in out FLTK.Widgets.Groups.Group'Class;
+ X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Progress_Bar is
+ begin
+ return This : Progress_Bar := Create (X, Y, W, H, Text) do
+ Parent.Add (This);
+ end return;
+ end Create;
+
+ end Forge;
+
+
+
+
+ -----------------------
+ -- API Subprograms --
+ -----------------------
+
+ function Get_Minimum
+ (This : in Progress_Bar)
+ return Float is
+ begin
+ return Float (fl_progress_get_minimum (This.Void_Ptr));
+ end Get_Minimum;
+
+
+ procedure Set_Minimum
+ (This : in out Progress_Bar;
+ To : in Float) is
+ begin
+ fl_progress_set_minimum (This.Void_Ptr, Interfaces.C.C_float (To));
+ end Set_Minimum;
+
+
+ function Get_Maximum
+ (This : in Progress_Bar)
+ return Float is
+ begin
+ return Float (fl_progress_get_maximum (This.Void_Ptr));
+ end Get_Maximum;
+
+
+ procedure Set_Maximum
+ (This : in out Progress_Bar;
+ To : in Float) is
+ begin
+ fl_progress_set_maximum (This.Void_Ptr, Interfaces.C.C_float (To));
+ end Set_Maximum;
+
+
+ function Get_Value
+ (This : in Progress_Bar)
+ return Float is
+ begin
+ return Float (fl_progress_get_value (This.Void_Ptr));
+ end Get_Value;
+
+
+ procedure Set_Value
+ (This : in out Progress_Bar;
+ To : in Float) is
+ begin
+ fl_progress_set_value (This.Void_Ptr, Interfaces.C.C_float (To));
+ end Set_Value;
+
+
+
+
+ procedure Draw
+ (This : in out Progress_Bar) is
+ begin
+ Widget (This).Draw;
+ end Draw;
+
+
+end FLTK.Widgets.Progress_Bars;
+
+