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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Choice Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Choice Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Choice</td>
+ <td>FLTK.Widgets.Menus.Choices</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Choice</td>
+ <td>Choice</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Choice_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Choice(int X, int Y, int W, int H, const char *L=0);
+</pre></td>
+<td><pre>
+function Create
+ (X, Y, W, H : in Integer;
+ Text : in String)
+ return Choice;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void draw();
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in out Choice);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int handle(int);
+</pre></td>
+<td><pre>
+function Handle
+ (This : in out Choice;
+ Event : in Event_Kind)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+ <tr>
+<td>&nbsp;</td>
+<td><pre>
+function Chosen
+ (This : in Choice)
+ return FLTK.Menu_Items.Menu_Item_Reference;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int value() const;
+</pre></td>
+<td><pre>
+function Chosen_Index
+ (This : in Choice)
+ return Extended_Index;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int value(int v);
+</pre></td>
+<td><pre>
+procedure Set_Chosen
+ (This : in out Choice;
+ Place : in Index);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int value(const Fl_Menu_Item *v);
+</pre></td>
+<td><pre>
+procedure Set_Chosen
+ (This : in out Choice;
+ Item : in FLTK.Menu_Items.Menu_Item);
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+