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-rw-r--r--doc/fl_input_choice.html108
1 files changed, 73 insertions, 35 deletions
diff --git a/doc/fl_input_choice.html b/doc/fl_input_choice.html
index c15f677..4f5ef44 100644
--- a/doc/fl_input_choice.html
+++ b/doc/fl_input_choice.html
@@ -1,4 +1,3 @@
-
<!DOCTYPE html>
<html lang="en">
@@ -14,6 +13,9 @@
<h2>Fl_Input_Choice Binding Map</h2>
+<a href="index.html">Back to Index</a>
+
+
<table class="package">
<tr><th colspan="2">Package name</th></tr>
@@ -44,7 +46,36 @@
<table class="function">
- <tr><th colspan="2">Functions and Procedures</th></tr>
+ <tr><th colspan="2">Attributes</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Input * input();
+</pre></td>
+<td><pre>
+function Text_Field
+ (This : in out Input_Choice)
+ return FLTK.Widgets.Inputs.Text.Text_Input_Reference;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Menu_Button * menubutton();
+</pre></td>
+<td><pre>
+function Button_Menu
+ (This : in out Input_Choice)
+ return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference;
+</pre></td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Constructors</th></tr>
<tr>
<td><pre>
@@ -53,16 +84,35 @@ Fl_Input_Choice(int X, int Y, int W, int H, const char *L=0);
<td><pre>
function Create
(X, Y, W, H : in Integer;
- Text : in String)
+ Text : in String := "")
+ return Input_Choice;
+</pre></td>
+ </tr>
+
+ <tr>
+<td>Rely on the automatic use of begin when a group is created, or use begin/end
+explicitly, or add each widget to its intended parent group manually.</td>
+<td><pre>
+function Create
+ (Parent : in out Groups.Group'Class;
+ X, Y, W, H : in Integer;
+ Text : in String := "")
return Input_Choice;
</pre></td>
</tr>
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
<tr>
<td><pre>
void add(const char *s);
</pre></td>
-<td>Use Menu_Button instead</td>
+<td>Use menubutton / Button_Menu instead.</td>
</tr>
<tr>
@@ -119,31 +169,22 @@ procedure Set_Down_Box
</tr>
<tr>
-<td>&nbsp;</td>
-<td><pre>
-procedure Draw
- (This : in out Input_Choice);
-</pre></td>
- </tr>
-
- <tr>
-<td>&nbsp;</td>
+<td>Check index values against the size method of menubutton manually.</td>
<td><pre>
-function Handle
- (This : in out Input_Choice;
- Event : in Event_Kind)
- return Event_Outcome;
+function Has_Item
+ (This : in Input_Choice;
+ Place : in FLTK.Widgets.Menus.Index)
+ return Boolean;
</pre></td>
</tr>
<tr>
+<td>Use the menu method to access the menu item array and index it directly.</td>
<td><pre>
-Fl_Input * input();
-</pre></td>
-<td><pre>
-function Input
- (This : in out Input_Choice)
- return FLTK.Widgets.Inputs.Input_Reference;
+function Item
+ (This : in Input_Choice;
+ Place : in FLTK.Widgets.Menus.Index)
+ return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
@@ -151,24 +192,17 @@ function Input
<td><pre>
const Fl_Menu_Item * menu();
</pre></td>
-<td>&nbsp;</td>
+<td>Use Item or Button_Menu.Iterate as necessary to access specific items or walk the array.</td>
</tr>
<tr>
<td><pre>
void menu(const Fl_Menu_Item *m);
</pre></td>
-<td>&nbsp;</td>
- </tr>
-
- <tr>
-<td><pre>
-Fl_Menu_Button * menubutton();
-</pre></td>
<td><pre>
-function Menu_Button
- (This : in out Input_Choice)
- return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference;
+procedure Use_Same_Items
+ (This : in out Input_Choice;
+ Donor : in FLTK.Widgets.Menus.Menu'Class);
</pre></td>
</tr>
@@ -176,7 +210,11 @@ function Menu_Button
<td><pre>
void resize(int X, int Y, int W, int H);
</pre></td>
-<td>&nbsp;</td>
+<td><pre>
+procedure Resize
+ (This : in out Input_Choice;
+ X, Y, W, H : in Integer);
+</pre></td>
</tr>
<tr>