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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Input_Choice Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Input_Choice Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Input_Choice</td>
+ <td>FLTK.Widgets.Groups.Input_Choices</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Input_Choice</td>
+ <td>Input_Choice</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Input_Choice_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Input_Choice(int X, int Y, int W, int H, const char *L=0);
+</pre></td>
+<td><pre>
+function Create
+ (X, Y, W, H : in Integer;
+ Text : in String)
+ return Input_Choice;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void add(const char *s);
+</pre></td>
+<td>Use Menu_Button instead</td>
+ </tr>
+
+ <tr>
+<td><pre>
+int changed() const;
+</pre></td>
+<td><pre>
+function Has_Changed
+ (This : in Input_Choice)
+ return Boolean;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void clear();
+</pre></td>
+<td><pre>
+procedure Clear
+ (This : in out Input_Choice);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void clear_changed();
+</pre></td>
+<td><pre>
+procedure Clear_Changed
+ (This : in out Input_Choice);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Boxtype down_box() const;
+</pre></td>
+<td><pre>
+function Get_Down_Box
+ (This : in Input_Choice)
+ return Box_Kind;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void down_box(Fl_Boxtype b);
+</pre></td>
+<td><pre>
+procedure Set_Down_Box
+ (This : in out Input_Choice;
+ To : in Box_Kind);
+</pre></td>
+ </tr>
+
+ <tr>
+<td>&nbsp;</td>
+<td><pre>
+procedure Draw
+ (This : in out Input_Choice);
+</pre></td>
+ </tr>
+
+ <tr>
+<td>&nbsp;</td>
+<td><pre>
+function Handle
+ (This : in out Input_Choice;
+ Event : in Event_Kind)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Input * input();
+</pre></td>
+<td><pre>
+function Input
+ (This : in out Input_Choice)
+ return FLTK.Widgets.Inputs.Input_Reference;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+const Fl_Menu_Item * menu();
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td><pre>
+void menu(const Fl_Menu_Item *m);
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Menu_Button * menubutton();
+</pre></td>
+<td><pre>
+function Menu_Button
+ (This : in out Input_Choice)
+ return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void resize(int X, int Y, int W, int H);
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td><pre>
+void set_changed();
+</pre></td>
+<td><pre>
+procedure Set_Changed
+ (This : in out Input_Choice;
+ To : in Boolean);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Color textcolor() const;
+</pre></td>
+<td><pre>
+function Get_Text_Color
+ (This : in Input_Choice)
+ return Color;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void textcolor(Fl_Color c);
+</pre></td>
+<td><pre>
+procedure Set_Text_Color
+ (This : in out Input_Choice;
+ To : in Color);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Font textfont() const;
+</pre></td>
+<td><pre>
+function Get_Text_Font
+ (This : in Input_Choice)
+ return Font_Kind;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void textfont(Fl_Font f);
+</pre></td>
+<td><pre>
+procedure Set_Text_Font
+ (This : in out Input_Choice;
+ To : in Font_Kind);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Fontsize textsize() const;
+</pre></td>
+<td><pre>
+function Get_Text_Size
+ (This : in Input_Choice)
+ return Font_Size;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void textsize(Fl_Fontsize s);
+</pre></td>
+<td><pre>
+procedure Set_Text_Size
+ (This : in out Input_Choice;
+ To : in Font_Size);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * value() const;
+</pre></td>
+<td><pre>
+function Get_Input
+ (This : in Input_Choice)
+ return String;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void value(const char *val);
+</pre></td>
+<td><pre>
+procedure Set_Input
+ (This : in out Input_Choice;
+ To : in String);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void value(int val);
+</pre></td>
+<td><pre>
+procedure Set_Item
+ (This : in out Input_Choice;
+ Num : in Integer);
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+