diff options
Diffstat (limited to 'doc/fl_input_choice.html')
-rw-r--r-- | doc/fl_input_choice.html | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/doc/fl_input_choice.html b/doc/fl_input_choice.html index ebd1d9c..9afac9e 100644 --- a/doc/fl_input_choice.html +++ b/doc/fl_input_choice.html @@ -46,7 +46,36 @@ <table class="function"> - <tr><th colspan="2">Functions and Procedures</th></tr> + <tr><th colspan="2">Attributes</th></tr> + + <tr> +<td><pre> +Fl_Input * input(); +</pre></td> +<td><pre> +function Text_Field + (This : in out Input_Choice) + return FLTK.Widgets.Inputs.Text.Text_Input_Reference; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Menu_Button * menubutton(); +</pre></td> +<td><pre> +function Button_Menu + (This : in out Input_Choice) + return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference; +</pre></td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Constructors</th></tr> <tr> <td><pre> @@ -55,16 +84,23 @@ Fl_Input_Choice(int X, int Y, int W, int H, const char *L=0); <td><pre> function Create (X, Y, W, H : in Integer; - Text : in String) + Text : in String := "") return Input_Choice; </pre></td> </tr> +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + <tr> <td><pre> void add(const char *s); </pre></td> -<td>Use Menu_Button instead</td> +<td>Use menubutton / Button_Menu instead.</td> </tr> <tr> @@ -121,35 +157,6 @@ procedure Set_Down_Box </tr> <tr> -<td> </td> -<td><pre> -procedure Draw - (This : in out Input_Choice); -</pre></td> - </tr> - - <tr> -<td> </td> -<td><pre> -function Handle - (This : in out Input_Choice; - Event : in Event_Kind) - return Event_Outcome; -</pre></td> - </tr> - - <tr> -<td><pre> -Fl_Input * input(); -</pre></td> -<td><pre> -function Text_Field - (This : in out Input_Choice) - return FLTK.Widgets.Inputs.Text.Text_Input_Reference; -</pre></td> - </tr> - - <tr> <td><pre> const Fl_Menu_Item * menu(); </pre></td> @@ -165,20 +172,13 @@ void menu(const Fl_Menu_Item *m); <tr> <td><pre> -Fl_Menu_Button * menubutton(); -</pre></td> -<td><pre> -function Button_Menu - (This : in out Input_Choice) - return FLTK.Widgets.Menus.Menu_Buttons.Menu_Button_Reference; +void resize(int X, int Y, int W, int H); </pre></td> - </tr> - - <tr> <td><pre> -void resize(int X, int Y, int W, int H); +procedure Resize + (This : in out Input_Choice; + X, Y, W, H : in Integer); </pre></td> -<td> </td> </tr> <tr> |