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diff --git a/doc/fl_overlay_window.html b/doc/fl_overlay_window.html new file mode 100644 index 0000000..fd0bcea --- /dev/null +++ b/doc/fl_overlay_window.html @@ -0,0 +1,150 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Overlay_Window Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Overlay_Window Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Overlay_Window</td> + <td>FLTK.Widgets.Groups.Windows.Double.Overlay</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Overlay_Window</td> + <td>Overlay_Window</td> + </tr> + + <tr> + <td> </td> + <td>Overlay_Window_Reference</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Overlay_Window(int W, int H, const char *l=0); +</pre></td> +<td><pre> +function Create + (W, H : in Integer; + Text : in String := "") + return Overlay_Window; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String := "") + return Overlay_Window; +</pre></td> + </tr> + + <tr> +<td><pre> +int can_do_overlay(); +</pre></td> +<td><pre> +function Can_Do_Overlay + (This : in Overlay_Window) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void draw_overlay()=0; +</pre></td> +<td><pre> +procedure Draw_Overlay + (This : in out Overlay_Window) is null; +</pre></td> + </tr> + + <tr> +<td><pre> +void flush(); +</pre></td> +<td><pre> +procedure Flush + (This : in out Overlay_Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void hide(); +</pre></td> +<td><pre> +procedure Hide + (This : in out Overlay_Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void redraw_overlay(); +</pre></td> +<td><pre> +procedure Redraw_Overlay + (This : in out Overlay_Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void resize(int, int, int, int); +</pre></td> +<td> +Use Resize/Reposition from FLTK.Widgets instead +</td> + </tr> + + <tr> +<td><pre> +void show(); + +void show(int a, char **b); +</pre></td> +<td><pre> +procedure Show + (This : in out Overlay_Window); +</pre></td> + </tr> + +</table> + + + </body> +</html> + |