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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Preferences Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Preferences Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Preferences</td>
+ <td>FLTK.Environment</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Preferences</td>
+ <td>Preferences</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Preferences_Reference</td>
+ </tr>
+
+ <tr>
+ <td>Entry</td>
+ <td>&nbsp;</td>
+ </tr>
+
+ <tr>
+ <td>Root</td>
+ <td>Scope</td>
+ </tr>
+
+ <tr>
+ <td>ID</td>
+ <td>&nbsp;</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Preferences(Root root, const char *vendor, const char *application);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Preferences(const char *path, const char *vendor, const char *application);
+</pre></td>
+<td><pre>
+function From_Filesystem
+ (Path, Vendor, Application : in String)
+ return Preferences;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Preferences(Fl_Preferences &parent, const char *group);
+Fl_Preferences(Fl_Preferences *parent, const char *group);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Preferences(Fl_Preferences &parent, int groupIndex);
+Fl_Preferences(Fl_Preferences *parent, int groupIndex);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Preferences(const Fl_Preferences &);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char clear();
+</pre></td>
+<td><pre>
+procedure Clear
+ (This : in out Preferences);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char deleteAllEntries();
+</pre></td>
+<td><pre>
+procedure Delete_All_Entries
+ (This : in out Preferences);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char deleteAllGroups();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char deleteEntry(const char *entry);
+</pre></td>
+<td><pre>
+procedure Delete_Entry
+ (This : in out Preferences;
+ Key : in String);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char deleteGroup(const char *group);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+int entries();
+</pre></td>
+<td><pre>
+function Number_Of_Entries
+ (This : in Preferences)
+ return Natural;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * entry(int index);
+</pre></td>
+<td><pre>
+function Get_Key
+ (This : in Preferences;
+ Index : in Natural)
+ return String;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char entryExists(const char *key);
+</pre></td>
+<td><pre>
+function Entry_Exists
+ (This : in Preferences;
+ Key : in String)
+ return Boolean;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void flush();
+</pre></td>
+<td><pre>
+procedure Flush
+ (This : in Preferences);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, int &value, int defaultValue);
+</pre></td>
+<td><pre>
+function Get
+ (This : in Preferences;
+ Key : in String)
+ return Integer;
+
+function Get
+ (This : in Preferences;
+ Key : in String;
+ Default : in Integer)
+ return Integer;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, float &value, float defaultValue);
+</pre></td>
+<td><pre>
+function Get
+ (This : in Preferences;
+ Key : in String)
+ return Float;
+
+function Get
+ (This : in Preferences;
+ Key : in String;
+ Default : in Float)
+ return Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, double &value, double defaultValue);
+</pre></td>
+<td><pre>
+function Get
+ (This : in Preferences;
+ Key : in String)
+ return Long_Float;
+
+function Get
+ (This : in Preferences;
+ Key : in String;
+ Default : in Long_Float)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, char *&value, const char *defaultValue);
+</pre></td>
+<td><pre>
+function Get
+ (This : in Preferences;
+ Key : in String)
+ return String;
+
+function Get
+ (This : in Preferences;
+ Key : in String;
+ Default : in String)
+ return String;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, char *value, const char *defaultValue, int maxSize);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, void *&value, const void *defaultValue, int defaultSize);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char get(const char *entry, void *value, const void *defaultValue, int defaultSize, int maxSize);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char getUserdataPath(char *path, int pathlen);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * group(int num_group);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char groupExists(const char *key);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+int groups();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+ID id();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * name();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * path();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, int value);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in Integer);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, float value);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, float value, int precision);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in Float;
+ Precision : in Natural);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, double value);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, double value, int precision);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in Long_Float;
+ Precision : in Natural);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, const char *value);
+</pre></td>
+<td><pre>
+procedure Set
+ (This : in out Preferences;
+ Key : in String;
+ Value : in String);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+char set(const char *entry, const void *value, int size);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+int size(const char *entry);
+</pre></td>
+<td><pre>
+function Entry_Size
+ (This : in Preferences;
+ Key : in String)
+ return Natural;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+static const char * newUUID();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+static char remove(ID id_);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+