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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Surface_Device Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Surface_Device Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Surface_Device</td>
+ <td>FLTK.Devices.Surfaces</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Surface_Device</td>
+ <td>Surface_Device</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Surface_Device_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver);
+</pre></td>
+<td><pre>
+function Create
+ (Graphics : in out FLTK.Devices.Graphics.Graphics_Driver)
+ return Surface_Device;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+const char * class_name();
+</pre></td>
+<td>Use runtime tag checks instead</td>
+ </tr>
+
+ <tr>
+<td><pre>
+void driver(Fl_Graphics_Driver *graphics_driver);
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Graphics_Driver * driver();
+</pre></td>
+<td>TBA</td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual void set_current(void);
+</pre></td>
+<td><pre>
+procedure Set_Current
+ (This : in out Surface_Device);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+static Fl_Surface_Device * surface();
+</pre></td>
+<td><pre>
+function Get_Current
+ return access Surface_Device'Class;
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+