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diff --git a/doc/fl_text_display.html b/doc/fl_text_display.html new file mode 100644 index 0000000..723c5fe --- /dev/null +++ b/doc/fl_text_display.html @@ -0,0 +1,822 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Text_Display Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Text_Display Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Text_Display</td> + <td>FLTK.Widgets.Groups.Text_Displays</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Text_Display</td> + <td>Text_Display</td> + </tr> + + <tr> + <td> </td> + <td>Text_Display_Reference</td> + </tr> + + <tr> + <td>enum { NORMAL_CURSOR, CARET_CURSOR, DIM_CURSOR, BLOCK_CURSOR, HEAVY_CURSOR, SIMPLE_CURSOR }</td> + <td>Cursor_Style</td> + </tr> + + <tr> + <td>enum { CURSOR_POS, CHARACTER_POS }</td> + <td> </td> + </tr> + + <tr> + <td>enum { DRAG_NONE = -2, DRAG_START_DND = -1, DRAG_CHAR = 0, DRAG_WORD = 1, DRAG_LINE = 2 }</td> + <td> </td> + </tr> + + <tr> + <td>enum { WRAP_NONE, WRAP_AT_COLUMN, WRAP_AT_PIXEL, WRAP_AT_BOUNDS }</td> + <td>Wrap_Mode</td> + </tr> + + <tr> + <td>Unfinished_Style_Cb</td> + <td>Unfinished_Style_Callback</td> + </tr> + + <tr> + <td>Style_Table_Entry</td> + <td>Style_Entry</td> + </tr> + + <tr> + <td> </td> + <td>Style_Index</td> + </tr> + + <tr> + <td> </td> + <td>Style_Array</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Text_Display(int X, int Y, int W, int H, const char *L=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String) + return Text_Display; +</pre></td> + </tr> + + <tr> +<td><pre> +void buffer(Fl_Text_Buffer *buf); +void buffer(Fl_Text_Buffer &buf); +</pre></td> +<td><pre> +procedure Set_Buffer + (This : in out Text_Display; + Buff : in out FLTK.Text_Buffers.Text_Buffer); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Text_Buffer * buffer() const; +</pre></td> +<td><pre> +function Get_Buffer + (This : in Text_Display) + return FLTK.Text_Buffers.Text_Buffer_Reference; +</pre></td> + </tr> + + <tr> +<td><pre> +double col_to_x(double col) const; +</pre></td> +<td><pre> +function Col_To_X + (This : in Text_Display; + Col_Num : in Integer) + return Integer; +</pre></td> + </tr> + + <tr> +<td><pre> +int count_lines(int start, int end, bool start_pos_is_line_start) const; +</pre></td> +<td><pre> +function Count_Lines + (This : in Text_Display; + Start, Finish : in Natural; + Start_Pos_Is_Line_Start : in Boolean := False) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color cursor_color() const; +</pre></td> +<td><pre> +function Get_Cursor_Color + (This : in Text_Display) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void cursor_color(Fl_Color n); +</pre></td> +<td><pre> +procedure Set_Cursor_Color + (This : in out Text_Display; + Col : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +void cursor_style(int style); +</pre></td> +<td><pre> +procedure Set_Cursor_Style + (This : in out Text_Display; + Style : in Cursor_Style); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void draw(); +</pre></td> +<td><pre> +procedure Draw + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual int handle(int e); +</pre></td> +<td><pre> +function Handle + (This : in out Text_Display; + Event : in Event_Kind) + return Event_Outcome; +</pre></td> + </tr> + + <tr> +<td><pre> +void hide_cursor(); +</pre></td> +<td><pre> +procedure Hide_Cursor + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +void highlight_data + (Fl_Text_Buffer *styleBuffer, + const Style_Table_Entry *styleTable, + int nStyles, + char unfinishedStyle, + Unfinished_Style_Cb unfinishedHighlightCB, + void *cbArg); +</pre></td> +<td><pre> +procedure Highlight_Data + (This : in out Text_Display; + Buff : in out FLTK.Text_Buffers.Text_Buffer; + Table : in Styles.Style_Array); + +procedure Highlight_Data + (This : in out Text_Display; + Buff : in out FLTK.Text_Buffers.Text_Buffer; + Table : in Styles.Style_Array; + Unfinished : in Styles.Style_Index; + Callback : in Styles.Unfinished_Style_Callback); +</pre></td> + </tr> + + <tr> +<td><pre> +int in_selection(int x, int y) const; +</pre></td> +<td><pre> +function In_Selection + (This : in Text_Display; + X, Y : in Integer) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +void insert(const char *text); +</pre></td> +<td><pre> +procedure Insert_Text + (This : in out Text_Display; + Item : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void insert_position(int newPos); +</pre></td> +<td><pre> +procedure Set_Insert_Position + (This : in out Text_Display; + Pos : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +int insert_position() const; +</pre></td> +<td><pre> +function Get_Insert_Position + (This : in Text_Display) + return Natural; +</pre></td> + </tr> + + <tr> +<td> </td> +<td><pre> +function Item + (Tint : in Color; + Font : in Font_Kind; + Size : in Font_Size) + return Style_Entry; +</pre></td> + </tr> + + <tr> +<td><pre> +int line_end(int startPos, bool startPosIsLineStart) const; +</pre></td> +<td><pre> +function Line_End + (This : in Text_Display; + Pos : in Natural; + Start_Pos_Is_Line_Start : in Boolean := False) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +int line_start(int pos) const; +</pre></td> +<td><pre> +function Line_Start + (This : in Text_Display; + Pos : in Natural) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_align(Fl_Align val); +</pre></td> +<td><pre> +procedure Set_Linenumber_Alignment + (This : in out Text_Display; + To : in Alignment); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Align linenumber_align() const; +</pre></td> +<td><pre> +function Get_Linenumber_Alignment + (This : in Text_Display) + return Alignment; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_bgcolor(Fl_Color val); +</pre></td> +<td><pre> +procedure Set_Linenumber_Back_Color + (This : in out Text_Display; + To : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color linenumber_bgcolor() const; +</pre></td> +<td><pre> +function Get_Linenumber_Back_Color + (This : in Text_Display) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_fgcolor(Fl_Color val); +</pre></td> +<td><pre> +procedure Set_Linenumber_Fore_Color + (This : in out Text_Display; + To : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color linenumber_fgcolor() const; +</pre></td> +<td><pre> +function Get_Linenumber_Fore_Color + (This : in Text_Display) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_font(Fl_Font val); +</pre></td> +<td><pre> +procedure Set_Linenumber_Font + (This : in out Text_Display; + To : in Font_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Font linenumber_font() const; +</pre></td> +<td><pre> +function Get_Linenumber_Font + (This : in Text_Display) + return Font_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_format(const char *val); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +const char * linenumber_format() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void linenumber_size(Fl_Fontsize val); +</pre></td> +<td><pre> +procedure Set_Linenumber_Size + (This : in out Text_Display; + To : in Font_Size); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Fontsize linenumber_size() const; +</pre></td> +<td><pre> +function Get_Linenumber_Size + (This : in Text_Display) + return Font_Size; +</pre></td> + </tr> + + <tr> +<td><pre> +void linenumber_width(int width); +</pre></td> +<td><pre> +procedure Set_Linenumber_Width + (This : in out Text_Display; + Width : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +int linenumber_width() const; +</pre></td> +<td><pre> +function Get_Linenumber_Width + (This : in Text_Display) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +int move_down(); +</pre></td> +<td><pre> +procedure Move_Down + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +int move_left(); +</pre></td> +<td><pre> +procedure Move_Left + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +int move_right(); +</pre></td> +<td><pre> +procedure Move_Right + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +int move_up(); +</pre></td> +<td><pre> +procedure Move_Up + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +void next_word(void); +</pre></td> +<td><pre> +procedure Next_Word + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +void overstrike(const char *text); +</pre></td> +<td><pre> +procedure Overstrike + (This : in out Text_Display; + Text : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +int position_style(int lineStartPos, int lineLen, int lineIndex) const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int position_to_xy(int pos, int *x, int *y) const; +</pre></td> +<td><pre> +procedure Position_To_XY + (This : in Text_Display; + Pos : in Integer; + X, Y : out Integer; + Vert_Out : out Boolean); +</pre></td> + </tr> + + <tr> +<td><pre> +void previous_word(void); +</pre></td> +<td><pre> +procedure Previous_Word + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +void redisplay_range(int start, int end); +</pre></td> +<td><pre> +procedure Redisplay_Range + (This : in out Text_Display; + Start, Finish : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void resize(int X, int Y, int W, int H); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int rewind_lines(int startPos, int nLines); +</pre></td> +<td><pre> +function Rewind_Lines + (This : in Text_Display; + Start, Lines : in Natural) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +void scroll(int topLineNum, int horizOffset); +</pre></td> +<td><pre> +procedure Scroll_To + (This : in out Text_Display; + Line : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Align scrollbar_align() const; +</pre></td> +<td><pre> +function Get_Scrollbar_Alignment + (This : in Text_Display) + return Alignment; +</pre></td> + </tr> + + <tr> +<td><pre> +void scrollbar_align(Fl_Align a); +</pre></td> +<td><pre> +procedure Set_Scrollbar_Alignment + (This : in out Text_Display; + Align : in Alignment); +</pre></td> + </tr> + + <tr> +<td><pre> +int scrollbar_width() const; +</pre></td> +<td><pre> +function Get_Scrollbar_Width + (This : in Text_Display) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +void scrollbar_width(int W); +</pre></td> +<td><pre> +procedure Set_Scrollbar_Width + (This : in out Text_Display; + Width : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +int shortcut() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void shortcut(int s); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void show_cursor(int b=1); +</pre></td> +<td><pre> +procedure Show_Cursor + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +void show_insert_position(); +</pre></td> +<td><pre> +procedure Show_Insert_Position + (This : in out Text_Display); +</pre></td> + </tr> + + <tr> +<td><pre> +int skip_lines(int startPos, int nLines, bool startPosIsLineStart); +</pre></td> +<td><pre> +function Skip_Lines + (This : in Text_Display; + Start, Lines : in Natural; + Start_Pos_Is_Line_Start : in Boolean := False) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color textcolor() const; +</pre></td> +<td><pre> +function Get_Text_Color + (This : in Text_Display) + return Color; +</pre></td> + </tr> + + <tr> +<td><pre> +void textcolor(Fl_Color n); +</pre></td> +<td><pre> +procedure Set_Text_Color + (This : in out Text_Display; + Col : in Color); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Font textfont() const; +</pre></td> +<td><pre> +function Get_Text_Font + (This : in Text_Display) + return Font_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void textfont(Fl_Font s); +</pre></td> +<td><pre> +procedure Set_Text_Font + (This : in out Text_Display; + Font : in Font_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Fontsize textsize() const; +</pre></td> +<td><pre> +function Get_Text_Size + (This : in Text_Display) + return Font_Size; +</pre></td> + </tr> + + <tr> +<td><pre> +void textsize(Fl_Fontsize s); +</pre></td> +<td><pre> +procedure Set_Text_Size + (This : in out Text_Display; + Size : in Font_Size); +</pre></td> + </tr> + + <tr> +<td><pre> +int word_end(int pos) const; +</pre></td> +<td><pre> +function Word_End + (This : in out Text_Display; + Pos : in Natural) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +int word_start(int pos) const; +</pre></td> +<td><pre> +function Word_Start + (This : in out Text_Display; + Pos : in Natural) + return Natural; +</pre></td> + </tr> + + <tr> +<td><pre> +void wrap_mode(int wrap, int wrap_margin); +</pre></td> +<td><pre> +procedure Set_Wrap_Mode + (This : in out Text_Display; + Mode : in Wrap_Mode; + Margin : in Natural := 0); +</pre></td> + </tr> + + <tr> +<td><pre> +int wrapped_column(int row, int column) const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int wrapped_row(int row) const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +double x_to_col(double x) const; +</pre></td> +<td><pre> +function X_To_Col + (This : in Text_Display; + X_Pos : in Integer) + return Integer; +</pre></td> + </tr> + +</table> + + + </body> +</html> + |