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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Tiled_Image Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Tiled_Image Binding Map</h2>
+
+
+<a href="index.html">Back to Index</a>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Tiled_Image</td>
+ <td>FLTK.Images.Tiled</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Tiled_Image</td>
+ <td>Tiled_Image</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Tiled_Image_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Tiled_Image(Fl_Image *i, int W=0, int H=0);
+</pre></td>
+<td><pre>
+function Create
+ (From : in out Image'Class;
+ W, H : in Integer := 0)
+ return Tiled_Image;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual void color_average(Fl_Color c, float i);
+</pre></td>
+<td><pre>
+procedure Color_Average
+ (This : in out Tiled_Image;
+ Hue : in Color;
+ Amount : in Blend);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Image * copy();
+</pre></td>
+<td><pre>
+function Copy
+ (This : in Tiled_Image)
+ return Tiled_Image'Class;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual Fl_Image * copy(int W, int H);
+</pre></td>
+<td><pre>
+function Copy
+ (This : in Tiled_Image;
+ Width, Height : in Natural)
+ return Tiled_Image'Class;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual void desaturate();
+</pre></td>
+<td><pre>
+procedure Desaturate
+ (This : in out Tiled_Image);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void draw(int X, int Y);
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in Tiled_Image;
+ X, Y : in Integer);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual void draw(int X, int Y, int W, int H, int cx, int cy);
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in Tiled_Image;
+ X, Y, W, H : in Integer;
+ CX, CY : in Integer);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+Fl_Image * image();
+</pre></td>
+<td><pre>
+function Tile
+ (This : in out Tiled_Image)
+ return Image_Reference;
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+