summaryrefslogtreecommitdiff
path: root/doc/fl_valuator.html
diff options
context:
space:
mode:
Diffstat (limited to 'doc/fl_valuator.html')
-rw-r--r--doc/fl_valuator.html255
1 files changed, 255 insertions, 0 deletions
diff --git a/doc/fl_valuator.html b/doc/fl_valuator.html
new file mode 100644
index 0000000..81e374b
--- /dev/null
+++ b/doc/fl_valuator.html
@@ -0,0 +1,255 @@
+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Valuator Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Valuator Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Valuator</td>
+ <td>FLTK.Widgets.Valuators</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Valuator</td>
+ <td>Valuator</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Valuator_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Valuator(int X, int Y, int W, int H, const char *L);
+</pre></td>
+<td><pre>
+function Create
+ (X, Y, W, H : in Integer;
+ Text : in String)
+ return Valuator;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void bounds(double a, double b);
+</pre></td>
+<td><pre>
+procedure Set_Bounds
+ (This : in out Valuator;
+ Min, Max : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double clamp(double);
+</pre></td>
+<td><pre>
+function Clamp
+ (This : in Valuator;
+ Input : in Long_Float)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual int format(char *);
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td>&nbsp;</td>
+<td><pre>
+function Handle
+ (This : in out Valuator;
+ Event : in Event_Kind)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double increment(double, int);
+</pre></td>
+<td><pre>
+function Increment
+ (This : in Valuator;
+ Input : in Long_Float;
+ Step : in Integer)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double maximum() const;
+</pre></td>
+<td><pre>
+function Get_Maximum
+ (This : in Valuator)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void maximum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Maximum
+ (This : in out Valuator;
+ To : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double minimum() const;
+</pre></td>
+<td><pre>
+function Get_Minimum
+ (This : in Valuator)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void minimum(double a);
+</pre></td>
+<td><pre>
+procedure Set_Minimum
+ (This : in out Valuator;
+ To : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void precision(int digits);
+</pre></td>
+<td><pre>
+procedure Set_Precision
+ (This : in out Valuator;
+ To : in Integer);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void range(double a, double b);
+</pre></td>
+<td><pre>
+procedure Set_Range
+ (This : in out Valuator;
+ Min, Max : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double round(double;
+</pre></td>
+<td><pre>
+function Round
+ (This : in Valuator;
+ Input : in Long_Float)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void step(int a);
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td><pre>
+void step(double a, int b);
+</pre></td>
+<td>&nbsp;</td>
+ </tr>
+
+ <tr>
+<td><pre>
+void step(double s);
+</pre></td>
+<td><pre>
+procedure Set_Step
+ (This : in out Valuator;
+ To : in Long_Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double step() const;
+</pre></td>
+<td><pre>
+function Get_Step
+ (This : in Valuator)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+double value() const;
+</pre></td>
+<td><pre>
+function Get_Value
+ (This : in Valuator)
+ return Long_Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+int value(double);
+</pre></td>
+<td><pre>
+procedure Set_Value
+ (This : in out Valuator;
+ To : in Long_Float);
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+