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Diffstat (limited to 'doc/fl_window.html')
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diff --git a/doc/fl_window.html b/doc/fl_window.html new file mode 100644 index 0000000..a1a5bb8 --- /dev/null +++ b/doc/fl_window.html @@ -0,0 +1,647 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Window Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Window Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Window</td> + <td>FLTK.Widgets.Groups.Windows</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Window</td> + <td>Window</td> + </tr> + + <tr> + <td> </td> + <td>Window_Reference</td> + </tr> + + <tr> + <td> </td> + <td>Border_State</td> + </tr> + + <tr> + <td> </td> + <td>Modal_State</td> + </tr> + + <tr> + <td> </td> + <td>Cursor</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Window(int w, int h, const char *title=0); +</pre></td> +<td><pre> +function Create + (W, H : in Integer; + Text : in String) + return Window; +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Window(int x, int y, int w, int h, const char *title=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String) + return Window; +</pre></td> + </tr> + + <tr> +<td><pre> +virtual Fl_Window * as_window(); +</pre></td> +<td>Use view conversion and tag membership tests instead</td> + </tr> + + <tr> +<td><pre> +void border(int b); +</pre></td> +<td><pre> +procedure Set_Border_State + (This : in out Window; + To : in Border_State); +</pre></td> + </tr> + + <tr> +<td><pre> +unsigned int border() const; +</pre></td> +<td><pre> +function Get_Border_State + (This : in Window) + return Border_State; +</pre></td> + </tr> + + <tr> +<td><pre> +void clear_border(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void clear_modal_states(); +</pre></td> +<td><pre> +procedure Set_Modal_State + (This : in out Window; + To : in Modal_State); +</pre></td> + </tr> + + <tr> +<td><pre> +void copy_label(const char *a); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +static Fl_Window * current(); +</pre></td> +<td><pre> +function Last_Made_Current + return access Window'Class; +</pre></td> + </tr> + + <tr> +<td><pre> +void cursor(Fl_Cursor); +</pre></td> +<td><pre> +procedure Set_Cursor + (This : in out Window; + To : in Cursor); +</pre></td> + </tr> + + <tr> +<td><pre> +void cursor(const Fl_RGB_Image *, int, int); +</pre></td> +<td><pre> +procedure Set_Cursor + (This : in out Window; + Pic : in out FLTK.Images.RGB.RGB_Image'Class; + Hot_X, Hot_Y : in Integer); +</pre></td> + </tr> + + <tr> +<td><pre> +void cursor(Fl_Cursor c, Fl_Color, Fl_Color=FL_WHITE); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int decorated_h(); +</pre></td> +<td><pre> +function Get_Decorated_H + (This : in Window) + return Integer; +</pre></td> + </tr> + + <tr> +<td><pre> +int decorated_w(); +</pre></td> +<td><pre> +function Get_Decorated_W + (This : in Window) + return Integer; +</pre></td> + </tr> + + <tr> +<td><pre> +void default_cursor(Fl_Cursor); +</pre></td> +<td><pre> +procedure Set_Default_Cursor + (This : in out Window; + To : in Cursor); +</pre></td> + </tr> + + <tr> +<td><pre> +void default_cursor(Fl_Cursor c, Fl_Color, Fl_Color=FL_WHITE); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +static void default_icon(const Fl_RGB_Image *); +</pre></td> +<td><pre> +procedure Set_Default_Icon + (Pic : in out FLTK.Images.RGB.RGB_Image'Class); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void draw(); +</pre></td> +<td><pre> +procedure Draw + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void free_position(); +</pre></td> +<td><pre> +procedure Free_Position + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void fullscreen(); +</pre></td> +<td><pre> +procedure Fullscreen_On + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +unsigned int fullscreen_active() const; +</pre></td> +<td><pre> +function Is_Fullscreen + (This : in Window) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +void fullscreen_off(); +</pre></td> +<td><pre> +procedure Fullscreen_Off + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void fullscreen_off(int X, int Y, int W, int H); +</pre></td> +<td><pre> +procedure Fullscreen_Off + (This : in out Window; + X, Y, W, H : in Integer); +</pre></td> + </tr> + + <tr> +<td><pre> +void fullscreen_screens(int top, int bottom, int left, int right); +</pre></td> +<td><pre> +procedure Fullscreen_Screens + (This : in out Window; + Top, Bottom, Left, Right : in Natural); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual int handle(int); +</pre></td> +<td><pre> +function Handle + (This : in out Window; + Event : in Event_Kind) + return Event_Outcome; +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void hide(); +</pre></td> +<td><pre> +procedure Hide + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void hotspot(int x, int y, int offscreen=0); +</pre></td> +<td><pre> +procedure Hotspot + (This : in out Window; + X, Y : in Integer; + Offscreen : in Boolean := False); +</pre></td> + </tr> + + <tr> +<td><pre> +void hotspot(const Fl_Widget *, int offscreen=0); +void hotspot(const Fl_Widget &p, int offscreen=0); +</pre></td> +<td><pre> +procedure Hotspot + (This : in out Window; + Item : in Widget'Class; + Offscreen : in Boolean := False); +</pre></td> + </tr> + + <tr> +<td><pre> +void icon(const Fl_RGB_Image *); +</pre></td> +<td><pre> +procedure Set_Icon + (This : in out Window; + Pic : in out FLTK.Images.RGB.RGB_Image'Class); +</pre></td> + </tr> + + <tr> +<td><pre> +const void * icon() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void icon(const void *ic); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void iconize(); +</pre></td> +<td><pre> +procedure Iconify + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +const char * iconlabel() const; +</pre></td> +<td><pre> +function Get_Icon_Label + (This : in Window) + return String; +</pre></td> + </tr> + + <tr> +<td><pre> +void iconlabel(const char *); +</pre></td> +<td><pre> +procedure Set_Icon_Label + (This : in out Window; + To : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void icons(const Fl_RGB_Image *[], int); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +const char * label() const; +</pre></td> +<td><pre> +function Get_Label + (This : in Window) + return String; +</pre></td> + </tr> + + <tr> +<td><pre> +void label(const char *); +</pre></td> +<td><pre> +procedure Set_Label + (This : in out Window; + Text : in String); +</pre></td> + </tr> + + <tr> +<td><pre> +void label(const char *label, const char *iconlabel); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void make_current(); +</pre></td> +<td><pre> +procedure Make_Current + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +unsigned int menu_window() const; +</pre></td> +<td>Use tag membership tests instead</td> + </tr> + + <tr> +<td><pre> +unsigned int modal() const; +</pre></td> +<td><pre> +function Get_Modal_State + (This : in Window) + return Modal_State; +</pre></td> + </tr> + + <tr> +<td><pre> +unsigned int non_modal() const; +</pre></td> +<td>See unsigned int modal() const;</td> + </tr> + + <tr> +<td><pre> +unsigned int override() const; +</pre></td> +<td><pre> +function Is_Override + (This : in Window) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void resize(int X, int Y, int W, int H); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void set_menu_window(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void set_modal(); +</pre></td> +<td>See void clear_modal_states();</td> + </tr> + + <tr> +<td><pre> +void set_non_modal(); +</pre></td> +<td>See void clear_modal_states();</td> + </tr> + + <tr> +<td><pre> +void set_override(); +</pre></td> +<td><pre> +procedure Set_Override + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void set_tooltip_window(); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void shape(const Fl_Image *img); +void shape(const Fl_Image &b); +</pre></td> +<td><pre> +procedure Shape + (This : in out Window; + Pic : in out FLTK.Images.Image'Class); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void show(); +</pre></td> +<td><pre> +procedure Show + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +void show(int argc, char **argv); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int shown(); +</pre></td> +<td><pre> +function Is_Shown + (This : in Window) + return Boolean; +</pre></td> + </tr> + + <tr> +<td><pre> +void size_range(int minw, int minh, int maxw=0, int maxh=0, int dw=0, int dh=0, int aspect=0); +</pre></td> +<td><pre> +procedure Set_Size_Range + (This : in out Window; + Min_W, Min_H : in Integer; + Max_W, Max_H, Incre_W, Incre_H : in Integer := 0; + Keep_Aspect : in Boolean := False); +</pre></td> + </tr> + + <tr> +<td><pre> +unsigned int tooltip_window() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void wait_for_expose(); +</pre></td> +<td><pre> +procedure Wait_For_Expose + (This : in out Window); +</pre></td> + </tr> + + <tr> +<td><pre> +int x_root() const; +</pre></td> +<td><pre> +function Get_X_Root + (This : in Window) + return Integer; +</pre></td> + </tr> + + <tr> +<td><pre> +const char * xclass() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void xclass(const char *c); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +int y_root() const; +</pre></td> +<td><pre> +function Get_Y_Root + (This : in Window) + return Integer; +</pre></td> + </tr> + +</table> + + + </body> +</html> + |