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-rw-r--r--src/c_fl_valuator.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/c_fl_valuator.cpp b/src/c_fl_valuator.cpp
new file mode 100644
index 0000000..c13669c
--- /dev/null
+++ b/src/c_fl_valuator.cpp
@@ -0,0 +1,99 @@
+
+
+#include <FL/Fl_Valuator.H>
+#include "c_fl_valuator.h"
+#include "c_fl_type.h"
+
+
+
+
+class My_Valuator : public Fl_Valuator {
+ public:
+ using Fl_Valuator::Fl_Valuator;
+ friend void valuator_set_draw_hook(VALUATOR v, void * d);
+ friend void valuator_set_handle_hook(VALUATOR v, void * h);
+ friend int fl_valuator_handle(VALUATOR v, int e);
+ friend VALUATOR new_fl_valuator(int x, int y, int w, int h, char* label);
+ protected:
+ void draw();
+ int handle(int e);
+ int real_handle(int e);
+ d_hook_p draw_hook;
+ h_hook_p handle_hook;
+};
+
+void My_Valuator::draw() {
+ (*draw_hook)(this->user_data());
+}
+
+int My_Valuator::handle(int e) {
+ return (*handle_hook)(this->user_data(), e);
+}
+
+int My_Valuator::real_handle(int e) {
+ return Fl_Valuator::handle(e);
+}
+
+void valuator_set_draw_hook(VALUATOR v, void * d) {
+ reinterpret_cast<My_Valuator*>(v)->draw_hook = reinterpret_cast<d_hook_p>(d);
+}
+
+void valuator_set_handle_hook(VALUATOR v, void * h) {
+ reinterpret_cast<My_Valuator*>(v)->handle_hook = reinterpret_cast<h_hook_p>(h);
+}
+
+int fl_valuator_handle(VALUATOR v, int e) {
+ return reinterpret_cast<My_Valuator*>(v)->real_handle(e);
+}
+
+
+
+
+VALUATOR new_fl_valuator(int x, int y, int w, int h, char* label) {
+ My_Valuator *v = new My_Valuator(x, y, w, h, label);
+ return v;
+}
+
+void free_fl_valuator(VALUATOR v) {
+ delete reinterpret_cast<My_Valuator*>(v);
+}
+
+
+
+
+double fl_valuator_get_minimum(VALUATOR v) {
+ return reinterpret_cast<My_Valuator*>(v)->minimum();
+}
+
+void fl_valuator_set_minimum(VALUATOR v, double t) {
+ reinterpret_cast<My_Valuator*>(v)->minimum(t);
+}
+
+double fl_valuator_get_maximum(VALUATOR v) {
+ return reinterpret_cast<My_Valuator*>(v)->maximum();
+}
+
+void fl_valuator_set_maximum(VALUATOR v, double t) {
+ reinterpret_cast<My_Valuator*>(v)->maximum(t);
+}
+
+double fl_valuator_get_value(VALUATOR v) {
+ return reinterpret_cast<My_Valuator*>(v)->value();
+}
+
+void fl_valuator_set_value(VALUATOR v, double t) {
+ reinterpret_cast<My_Valuator*>(v)->value(t);
+}
+
+void fl_valuator_bounds(VALUATOR v, double a, double b) {
+ reinterpret_cast<My_Valuator*>(v)->bounds(a,b);
+}
+
+void fl_valuator_precision(VALUATOR v, int s) {
+ reinterpret_cast<My_Valuator*>(v)->precision(s);
+}
+
+void fl_valuator_range(VALUATOR v, double a, double b) {
+ reinterpret_cast<My_Valuator*>(v)->range(a,b);
+}
+