diff options
Diffstat (limited to 'src/c_fl_wizard.cpp')
-rw-r--r-- | src/c_fl_wizard.cpp | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/src/c_fl_wizard.cpp b/src/c_fl_wizard.cpp deleted file mode 100644 index 0d7ba4b..0000000 --- a/src/c_fl_wizard.cpp +++ /dev/null @@ -1,106 +0,0 @@ - - -#include <FL/Fl_Wizard.H> -#include "c_fl_wizard.h" -#include "c_fl_type.h" - - - - -class My_Wizard : public Fl_Wizard { - public: - using Fl_Wizard::Fl_Wizard; - friend void wizard_set_draw_hook(WIZARD w, void * d); - friend void fl_wizard_draw(WIZARD w); - friend void wizard_set_handle_hook(WIZARD w, void * h); - friend int fl_wizard_handle(WIZARD w, int e); - protected: - void draw(); - void real_draw(); - int handle(int e); - int real_handle(int e); - d_hook_p draw_hook; - h_hook_p handle_hook; -}; - -void My_Wizard::draw() { - (*draw_hook)(this->user_data()); -} - -void My_Wizard::real_draw() { - //Fl_Wizard::draw(); - - // required because of Fl_Wizard::draw() being private - // probably a bug in FLTK? - Fl_Widget *kid = value(); - if (damage() & FL_DAMAGE_ALL) { - if (kid) { - draw_box(box(), x(), y(), w(), h(), kid->color()); - draw_child(*kid); - } else { - draw_box(box(), x(), y(), w(), h(), color()); - } - } else if (kid) { - update_child(*kid); - } -} - -int My_Wizard::handle(int e) { - return (*handle_hook)(this->user_data(), e); -} - -int My_Wizard::real_handle(int e) { - return Fl_Wizard::handle(e); -} - -void wizard_set_draw_hook(WIZARD w, void * d) { - reinterpret_cast<My_Wizard*>(w)->draw_hook = reinterpret_cast<d_hook_p>(d); -} - -void fl_wizard_draw(WIZARD w) { - reinterpret_cast<My_Wizard*>(w)->real_draw(); -} - -void wizard_set_handle_hook(WIZARD w, void * h) { - reinterpret_cast<My_Wizard*>(w)->handle_hook = reinterpret_cast<h_hook_p>(h); -} - -int fl_wizard_handle(WIZARD w, int e) { - return reinterpret_cast<My_Wizard*>(w)->real_handle(e); -} - - - - -WIZARD new_fl_wizard(int x, int y, int w, int h, char* label) { - My_Wizard *g = new My_Wizard(x, y, w, h, label); - return g; -} - -void free_fl_wizard(WIZARD w) { - delete reinterpret_cast<My_Wizard*>(w); -} - - - - -void fl_wizard_next(WIZARD w) { - reinterpret_cast<Fl_Wizard*>(w)->next(); -} - -void fl_wizard_prev(WIZARD w) { - reinterpret_cast<Fl_Wizard*>(w)->prev(); -} - - - - -void * fl_wizard_get_visible(WIZARD w) { - return reinterpret_cast<Fl_Wizard*>(w)->value(); -} - -void fl_wizard_set_visible(WIZARD w, void * i) { - reinterpret_cast<Fl_Wizard*>(w)->value(reinterpret_cast<Fl_Widget*>(i)); -} - - |