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+
+
+with
+
+ Ada.Unchecked_Deallocation,
+ Interfaces.C.Strings,
+ System;
+
+use type
+
+ Interfaces.C.int,
+ System.Address;
+
+
+package body FLTK.Widgets.Groups.Input_Choices is
+
+
+ procedure input_choice_set_draw_hook
+ (W, D : in System.Address);
+ pragma Import (C, input_choice_set_draw_hook, "input_choice_set_draw_hook");
+
+ procedure input_choice_set_handle_hook
+ (W, H : in System.Address);
+ pragma Import (C, input_choice_set_handle_hook, "input_choice_set_handle_hook");
+
+
+
+
+ function new_fl_input_choice
+ (X, Y, W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return System.Address;
+ pragma Import (C, new_fl_input_choice, "new_fl_input_choice");
+
+ procedure free_fl_input_choice
+ (W : in System.Address);
+ pragma Import (C, free_fl_input_choice, "free_fl_input_choice");
+
+
+
+
+ function fl_input_choice_input
+ (N : in System.Address)
+ return System.Address;
+ pragma Import (C, fl_input_choice_input, "fl_input_choice_input");
+
+ function fl_input_choice_menubutton
+ (N : in System.Address)
+ return System.Address;
+ pragma Import (C, fl_input_choice_menubutton, "fl_input_choice_menubutton");
+
+
+
+
+ function fl_input_choice_changed
+ (N : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_input_choice_changed, "fl_input_choice_changed");
+
+ procedure fl_input_choice_clear_changed
+ (N : in System.Address);
+ pragma Import (C, fl_input_choice_clear_changed, "fl_input_choice_clear_changed");
+
+ function fl_input_choice_get_down_box
+ (N : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_input_choice_get_down_box, "fl_input_choice_get_down_box");
+
+ procedure fl_input_choice_set_down_box
+ (N : in System.Address;
+ T : in Interfaces.C.int);
+ pragma Import (C, fl_input_choice_set_down_box, "fl_input_choice_set_down_box");
+
+ function fl_input_choice_get_textcolor
+ (N : in System.Address)
+ return Interfaces.C.unsigned;
+ pragma Import (C, fl_input_choice_get_textcolor, "fl_input_choice_get_textcolor");
+
+ procedure fl_input_choice_set_textcolor
+ (N : in System.Address;
+ T : in Interfaces.C.unsigned);
+ pragma Import (C, fl_input_choice_set_textcolor, "fl_input_choice_set_textcolor");
+
+ function fl_input_choice_get_textfont
+ (N : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_input_choice_get_textfont, "fl_input_choice_get_textfont");
+
+ procedure fl_input_choice_set_textfont
+ (N : in System.Address;
+ T : in Interfaces.C.int);
+ pragma Import (C, fl_input_choice_set_textfont, "fl_input_choice_set_textfont");
+
+ function fl_input_choice_get_textsize
+ (N : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_input_choice_get_textsize, "fl_input_choice_get_textsize");
+
+ procedure fl_input_choice_set_textsize
+ (N : in System.Address;
+ T : in Interfaces.C.int);
+ pragma Import (C, fl_input_choice_set_textsize, "fl_input_choice_set_textsize");
+
+ function fl_input_choice_get_value
+ (N : in System.Address)
+ return Interfaces.C.Strings.chars_ptr;
+ pragma Import (C, fl_input_choice_get_value, "fl_input_choice_get_value");
+
+ procedure fl_input_choice_set_value
+ (N : in System.Address;
+ T : in Interfaces.C.char_array);
+ pragma Import (C, fl_input_choice_set_value, "fl_input_choice_set_value");
+
+ procedure fl_input_choice_set_value2
+ (N : in System.Address;
+ T : in Interfaces.C.int);
+ pragma Import (C, fl_input_choice_set_value2, "fl_input_choice_set_value2");
+
+
+
+
+ procedure fl_input_choice_draw
+ (W : in System.Address);
+ pragma Import (C, fl_input_choice_draw, "fl_input_choice_draw");
+
+ function fl_input_choice_handle
+ (W : in System.Address;
+ E : in Interfaces.C.int)
+ return Interfaces.C.int;
+ pragma Import (C, fl_input_choice_handle, "fl_input_choice_handle");
+
+
+
+
+ procedure Free is new Ada.Unchecked_Deallocation
+ (INP.Input, Input_Access);
+ procedure Free is new Ada.Unchecked_Deallocation
+ (MB.Menu_Button, Menu_Button_Access);
+
+
+
+
+ procedure Finalize
+ (This : in out Input_Choice) is
+ begin
+ if This.Void_Ptr /= System.Null_Address and then
+ This in Input_Choice'Class
+ then
+ This.Clear;
+ free_fl_input_choice (This.Void_Ptr);
+ Free (This.My_Input);
+ Free (This.My_Menu_Button);
+ This.Void_Ptr := System.Null_Address;
+ end if;
+ Finalize (Group (This));
+ end Finalize;
+
+
+
+
+ package body Forge is
+
+ function Create
+ (X, Y, W, H : in Integer;
+ Text : in String)
+ return Input_Choice is
+ begin
+ return This : Input_Choice do
+ This.Void_Ptr := new_fl_input_choice
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ fl_group_end (This.Void_Ptr);
+ fl_widget_set_user_data
+ (This.Void_Ptr,
+ Widget_Convert.To_Address (This'Unchecked_Access));
+ input_choice_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
+ input_choice_set_handle_hook (This.Void_Ptr, Handle_Hook'Address);
+
+ This.My_Input := new INP.Input;
+ Wrapper (This.My_Input.all).Void_Ptr :=
+ fl_input_choice_input (This.Void_Ptr);
+ Wrapper (This.My_Input.all).Needs_Dealloc := False;
+
+ This.My_Menu_Button := new MB.Menu_Button;
+ Wrapper (This.My_Menu_Button.all).Void_Ptr :=
+ fl_input_choice_menubutton (This.Void_Ptr);
+ Wrapper (This.My_Menu_Button.all).Needs_Dealloc := False;
+ end return;
+ end Create;
+
+ end Forge;
+
+
+
+
+ function Input
+ (This : in out Input_Choice)
+ return INP.Input_Cursor is
+ begin
+ return (Data => This.My_Input);
+ end Input;
+
+
+ function Menu_Button
+ (This : in out Input_Choice)
+ return MB.Menu_Button_Cursor is
+ begin
+ return (Data => This.My_Menu_Button);
+ end Menu_Button;
+
+
+
+
+ function Has_Changed
+ (This : in Input_Choice)
+ return Boolean is
+ begin
+ return fl_input_choice_changed (This.Void_Ptr) /= 0;
+ end Has_Changed;
+
+
+ procedure Clear_Changed
+ (This : in out Input_Choice) is
+ begin
+ fl_input_choice_clear_changed (This.Void_Ptr);
+ end Clear_Changed;
+
+
+ function Get_Down_Box
+ (This : in Input_Choice)
+ return Box_Kind is
+ begin
+ return Box_Kind'Val (fl_input_choice_get_down_box (This.Void_Ptr));
+ end Get_Down_Box;
+
+
+ procedure Set_Down_Box
+ (This : in out Input_Choice;
+ To : in Box_Kind) is
+ begin
+ fl_input_choice_set_down_box (This.Void_Ptr, Box_Kind'Pos (To));
+ end Set_Down_Box;
+
+
+ function Get_Text_Color
+ (This : in Input_Choice)
+ return Color is
+ begin
+ return Color (fl_input_choice_get_textcolor (This.Void_Ptr));
+ end Get_Text_Color;
+
+
+ procedure Set_Text_Color
+ (This : in out Input_Choice;
+ To : in Color) is
+ begin
+ fl_input_choice_set_textcolor (This.Void_Ptr, Interfaces.C.unsigned (To));
+ end Set_Text_Color;
+
+
+ function Get_Text_Font
+ (This : in Input_Choice)
+ return Font_Kind is
+ begin
+ return Font_Kind'Val (fl_input_choice_get_textfont (This.Void_Ptr));
+ end Get_Text_Font;
+
+
+ procedure Set_Text_Font
+ (This : in out Input_Choice;
+ To : in Font_Kind) is
+ begin
+ fl_input_choice_set_textfont (This.Void_Ptr, Font_Kind'Pos (To));
+ end Set_Text_Font;
+
+
+ function Get_Text_Size
+ (This : in Input_Choice)
+ return Font_Size is
+ begin
+ return Font_Size (fl_input_choice_get_textsize (This.Void_Ptr));
+ end Get_Text_Size;
+
+
+ procedure Set_Text_Size
+ (This : in out Input_Choice;
+ To : in Font_Size) is
+ begin
+ fl_input_choice_set_textsize (This.Void_Ptr, Interfaces.C.int (To));
+ end Set_Text_Size;
+
+
+ function Get_Input
+ (This : in Input_Choice)
+ return String
+ is
+ C_Str : Interfaces.C.Strings.chars_ptr := fl_input_choice_get_value (This.Void_Ptr);
+ The_Text : String := Interfaces.C.Strings.Value (C_Str);
+ begin
+ Interfaces.C.Strings.Free (C_Str);
+ return The_Text;
+ end Get_Input;
+
+
+ procedure Set_Input
+ (This : in out Input_Choice;
+ To : in String) is
+ begin
+ fl_input_choice_set_value (This.Void_Ptr, Interfaces.C.To_C (To));
+ end Set_Input;
+
+
+ procedure Set_Item
+ (This : in out Input_Choice;
+ Num : in Integer) is
+ begin
+ fl_input_choice_set_value2 (This.Void_Ptr, Interfaces.C.int (Num));
+ end Set_Item;
+
+
+
+
+ procedure Draw
+ (This : in out Input_Choice) is
+ begin
+ fl_input_choice_draw (This.Void_Ptr);
+ end Draw;
+
+
+ function Handle
+ (This : in out Input_Choice;
+ Event : in Event_Kind)
+ return Event_Outcome is
+ begin
+ return Event_Outcome'Val
+ (fl_input_choice_handle (This.Void_Ptr, Event_Kind'Pos (Event)));
+ end Handle;
+
+
+end FLTK.Widgets.Groups.Input_Choices;
+