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diff --git a/src/fltk-widgets-groups-windows-double-overlay.adb b/src/fltk-widgets-groups-windows-double-overlay.adb
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+
+
+with
+
+ Interfaces.C,
+ System.Address_To_Access_Conversions;
+
+use type
+
+ Interfaces.C.int,
+ System.Address;
+
+
+package body FLTK.Widgets.Groups.Windows.Double.Overlay is
+
+
+ procedure overlay_window_set_draw_hook
+ (W, D : in System.Address);
+ pragma Import (C, overlay_window_set_draw_hook, "overlay_window_set_draw_hook");
+ pragma Inline (overlay_window_set_draw_hook);
+
+ procedure overlay_window_set_draw_overlay_hook
+ (W, D : in System.Address);
+ pragma Import (C, overlay_window_set_draw_overlay_hook,
+ "overlay_window_set_draw_overlay_hook");
+ pragma Inline (overlay_window_set_draw_overlay_hook);
+
+ procedure overlay_window_set_handle_hook
+ (W, H : in System.Address);
+ pragma Import (C, overlay_window_set_handle_hook, "overlay_window_set_handle_hook");
+ pragma Inline (overlay_window_set_handle_hook);
+
+
+
+
+ function new_fl_overlay_window
+ (X, Y, W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return System.Address;
+ pragma Import (C, new_fl_overlay_window, "new_fl_overlay_window");
+ pragma Inline (new_fl_overlay_window);
+
+ function new_fl_overlay_window2
+ (W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return System.Address;
+ pragma Import (C, new_fl_overlay_window2, "new_fl_overlay_window2");
+ pragma Inline (new_fl_overlay_window2);
+
+ procedure free_fl_overlay_window
+ (S : in System.Address);
+ pragma Import (C, free_fl_overlay_window, "free_fl_overlay_window");
+ pragma Inline (free_fl_overlay_window);
+
+
+
+
+ procedure fl_overlay_window_show
+ (W : in System.Address);
+ pragma Import (C, fl_overlay_window_show, "fl_overlay_window_show");
+ pragma Inline (fl_overlay_window_show);
+
+ procedure fl_overlay_window_hide
+ (W : in System.Address);
+ pragma Import (C, fl_overlay_window_hide, "fl_overlay_window_hide");
+ pragma Inline (fl_overlay_window_hide);
+
+ procedure fl_overlay_window_flush
+ (W : in System.Address);
+ pragma Import (C, fl_overlay_window_flush, "fl_overlay_window_flush");
+ pragma Inline (fl_overlay_window_flush);
+
+
+
+
+ function fl_overlay_window_can_do_overlay
+ (W : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_overlay_window_can_do_overlay, "fl_overlay_window_can_do_overlay");
+ pragma Inline (fl_overlay_window_can_do_overlay);
+
+
+
+
+ procedure fl_overlay_window_draw
+ (W : in System.Address);
+ pragma Import (C, fl_overlay_window_draw, "fl_overlay_window_draw");
+ pragma Inline (fl_overlay_window_draw);
+
+ procedure fl_overlay_window_redraw_overlay
+ (W : in System.Address);
+ pragma Import (C, fl_overlay_window_redraw_overlay, "fl_overlay_window_redraw_overlay");
+ pragma Inline (fl_overlay_window_redraw_overlay);
+
+ function fl_overlay_window_handle
+ (W : in System.Address;
+ E : in Interfaces.C.int)
+ return Interfaces.C.int;
+ pragma Import (C, fl_overlay_window_handle, "fl_overlay_window_handle");
+ pragma Inline (fl_overlay_window_handle);
+
+
+
+
+ package Over_Convert is new System.Address_To_Access_Conversions (Overlay_Window'Class);
+
+
+ procedure Draw_Overlay_Hook
+ (U : in System.Address)
+ is
+ Overlay_Widget : access Overlay_Window'Class :=
+ Over_Convert.To_Pointer (U);
+ begin
+ Overlay_Widget.Draw_Overlay;
+ end Draw_Overlay_Hook;
+
+
+
+
+ procedure Finalize
+ (This : in out Overlay_Window) is
+ begin
+ if This.Void_Ptr /= System.Null_Address and then
+ This in Overlay_Window'Class
+ then
+ This.Clear;
+ free_fl_overlay_window (This.Void_Ptr);
+ This.Void_Ptr := System.Null_Address;
+ end if;
+ Finalize (Double_Window (This));
+ end Finalize;
+
+
+
+
+ --------------------
+ -- Constructors --
+ --------------------
+
+ package body Forge is
+
+ function Create
+ (X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Overlay_Window is
+ begin
+ return This : Overlay_Window do
+ This.Void_Ptr := new_fl_overlay_window
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ fl_group_end (This.Void_Ptr);
+ fl_widget_set_user_data
+ (This.Void_Ptr,
+ Widget_Convert.To_Address (This'Unchecked_Access));
+ overlay_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
+ overlay_window_set_draw_overlay_hook (This.Void_Ptr, Draw_Overlay_Hook'Address);
+ overlay_window_set_handle_hook (This.Void_Ptr, Handle_Hook'Address);
+ fl_widget_set_label (This.Void_Ptr, Interfaces.C.To_C (Text));
+ end return;
+ end Create;
+
+
+ function Create
+ (W, H : in Integer;
+ Text : in String := "")
+ return Overlay_Window is
+ begin
+ return This : Overlay_Window do
+ This.Void_Ptr := new_fl_overlay_window2
+ (Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ fl_group_end (This.Void_Ptr);
+ fl_widget_set_user_data
+ (This.Void_Ptr,
+ Widget_Convert.To_Address (This'Unchecked_Access));
+ overlay_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
+ overlay_window_set_draw_overlay_hook (This.Void_Ptr, Draw_Overlay_Hook'Address);
+ overlay_window_set_handle_hook (This.Void_Ptr, Handle_Hook'Address);
+ fl_widget_set_label (This.Void_Ptr, Interfaces.C.To_C (Text));
+ end return;
+ end Create;
+
+ end Forge;
+
+
+
+
+ ---------------
+ -- Display --
+ ---------------
+
+ procedure Show
+ (This : in out Overlay_Window) is
+ begin
+ fl_overlay_window_show (This.Void_Ptr);
+ end Show;
+
+
+ procedure Hide
+ (This : in out Overlay_Window) is
+ begin
+ fl_overlay_window_hide (This.Void_Ptr);
+ end Hide;
+
+
+ procedure Flush
+ (This : in out Overlay_Window) is
+ begin
+ fl_overlay_window_flush (This.Void_Ptr);
+ end Flush;
+
+
+
+
+ -------------
+ -- Other --
+ -------------
+
+ function Can_Do_Overlay
+ (This : in Overlay_Window)
+ return Boolean is
+ begin
+ return fl_overlay_window_can_do_overlay (This.Void_Ptr) /= 0;
+ end Can_Do_Overlay;
+
+
+
+
+ ----------------------------------
+ -- Drawing and Event Handling --
+ ----------------------------------
+
+ procedure Draw
+ (This : in out Overlay_Window) is
+ begin
+ fl_overlay_window_draw (This.Void_Ptr);
+ end Draw;
+
+
+ procedure Redraw_Overlay
+ (This : in out Overlay_Window) is
+ begin
+ fl_overlay_window_redraw_overlay (This.Void_Ptr);
+ end Redraw_Overlay;
+
+
+ function Handle
+ (This : in out Overlay_Window;
+ Event : in Event_Kind)
+ return Event_Outcome is
+ begin
+ return Event_Outcome'Val
+ (fl_overlay_window_handle (This.Void_Ptr, Event_Kind'Pos (Event)));
+ end Handle;
+
+
+end FLTK.Widgets.Groups.Windows.Double.Overlay;
+