diff options
Diffstat (limited to 'src/fltk-widgets-groups-windows-opengl.adb')
-rw-r--r-- | src/fltk-widgets-groups-windows-opengl.adb | 502 |
1 files changed, 0 insertions, 502 deletions
diff --git a/src/fltk-widgets-groups-windows-opengl.adb b/src/fltk-widgets-groups-windows-opengl.adb deleted file mode 100644 index c877497..0000000 --- a/src/fltk-widgets-groups-windows-opengl.adb +++ /dev/null @@ -1,502 +0,0 @@ - - -with - - Interfaces.C, - System; - -use type - - Interfaces.C.int, - Interfaces.C.signed_char, - Interfaces.C.unsigned, - System.Address; - - -package body FLTK.Widgets.Groups.Windows.OpenGL is - - - procedure gl_window_set_draw_hook - (W, D : in System.Address); - pragma Import (C, gl_window_set_draw_hook, "gl_window_set_draw_hook"); - pragma Inline (gl_window_set_draw_hook); - - procedure gl_window_set_handle_hook - (W, H : in System.Address); - pragma Import (C, gl_window_set_handle_hook, "gl_window_set_handle_hook"); - pragma Inline (gl_window_set_handle_hook); - - - - - function new_fl_gl_window - (X, Y, W, H : in Interfaces.C.int; - Text : in Interfaces.C.char_array) - return System.Address; - pragma Import (C, new_fl_gl_window, "new_fl_gl_window"); - pragma Inline (new_fl_gl_window); - - function new_fl_gl_window2 - (W, H : in Interfaces.C.int; - Text : in Interfaces.C.char_array) - return System.Address; - pragma Import (C, new_fl_gl_window2, "new_fl_gl_window2"); - pragma Inline (new_fl_gl_window2); - - procedure free_fl_gl_window - (S : in System.Address); - pragma Import (C, free_fl_gl_window, "free_fl_gl_window"); - pragma Inline (free_fl_gl_window); - - - - - procedure fl_gl_window_show - (S : in System.Address); - pragma Import (C, fl_gl_window_show, "fl_gl_window_show"); - pragma Inline (fl_gl_window_show); - - procedure fl_gl_window_hide - (S : in System.Address); - pragma Import (C, fl_gl_window_hide, "fl_gl_window_hide"); - pragma Inline (fl_gl_window_hide); - - procedure fl_gl_window_hide_overlay - (S : in System.Address); - pragma Import (C, fl_gl_window_hide_overlay, "fl_gl_window_hide_overlay"); - pragma Inline (fl_gl_window_hide_overlay); - - procedure fl_gl_window_flush - (S : in System.Address); - pragma Import (C, fl_gl_window_flush, "fl_gl_window_flush"); - pragma Inline (fl_gl_window_flush); - - - - - function fl_gl_window_pixel_h - (S : in System.Address) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_pixel_h, "fl_gl_window_pixel_h"); - pragma Inline (fl_gl_window_pixel_h); - - function fl_gl_window_pixel_w - (S : in System.Address) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_pixel_w, "fl_gl_window_pixel_w"); - pragma Inline (fl_gl_window_pixel_w); - - function fl_gl_window_pixels_per_unit - (S : in System.Address) - return Interfaces.C.C_float; - pragma Import (C, fl_gl_window_pixels_per_unit, "fl_gl_window_pixels_per_unit"); - pragma Inline (fl_gl_window_pixels_per_unit); - - - - - function fl_gl_window_get_mode - (S : in System.Address) - return Mode_Mask; - pragma Import (C, fl_gl_window_get_mode, "fl_gl_window_get_mode"); - pragma Inline (fl_gl_window_get_mode); - - procedure fl_gl_window_set_mode - (S : in System.Address; - M : in Mode_Mask); - pragma Import (C, fl_gl_window_set_mode, "fl_gl_window_set_mode"); - pragma Inline (fl_gl_window_set_mode); - - function fl_gl_window_static_can_do - (M : in Mode_Mask) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_static_can_do, "fl_gl_window_static_can_do"); - pragma Inline (fl_gl_window_static_can_do); - - function fl_gl_window_can_do - (S : in System.Address) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_can_do, "fl_gl_window_can_do"); - pragma Inline (fl_gl_window_can_do); - - function fl_gl_window_can_do_overlay - (S : in System.Address) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_can_do_overlay, "fl_gl_window_can_do_overlay"); - pragma Inline (fl_gl_window_can_do_overlay); - - - - - function fl_gl_window_get_context - (S : in System.Address) - return System.Address; - pragma Import (C, fl_gl_window_get_context, "fl_gl_window_get_context"); - pragma Inline (fl_gl_window_get_context); - - procedure fl_gl_window_set_context - (S, P : in System.Address; - D : in Interfaces.C.int); - pragma Import (C, fl_gl_window_set_context, "fl_gl_window_set_context"); - pragma Inline (fl_gl_window_set_context); - - function fl_gl_window_context_valid - (S : in System.Address) - return Interfaces.C.signed_char; - pragma Import (C, fl_gl_window_context_valid, "fl_gl_window_context_valid"); - pragma Inline (fl_gl_window_context_valid); - - procedure fl_gl_window_set_context_valid - (S : in System.Address; - V : in Interfaces.C.signed_char); - pragma Import (C, fl_gl_window_set_context_valid, "fl_gl_window_set_context_valid"); - pragma Inline (fl_gl_window_set_context_valid); - - function fl_gl_window_valid - (S : in System.Address) - return Interfaces.C.signed_char; - pragma Import (C, fl_gl_window_valid, "fl_gl_window_valid"); - pragma Inline (fl_gl_window_valid); - - procedure fl_gl_window_set_valid - (S : in System.Address; - V : in Interfaces.C.signed_char); - pragma Import (C, fl_gl_window_set_valid, "fl_gl_window_set_valid"); - pragma Inline (fl_gl_window_set_valid); - - procedure fl_gl_window_make_current - (S : in System.Address); - pragma Import (C, fl_gl_window_make_current, "fl_gl_window_make_current"); - pragma Inline (fl_gl_window_make_current); - - procedure fl_gl_window_make_overlay_current - (S : in System.Address); - pragma Import (C, fl_gl_window_make_overlay_current, "fl_gl_window_make_overlay_current"); - pragma Inline (fl_gl_window_make_overlay_current); - - - - - procedure fl_gl_window_ortho - (W : in System.Address); - pragma Import (C, fl_gl_window_ortho, "fl_gl_window_ortho"); - pragma Inline (fl_gl_window_ortho); - - procedure fl_gl_window_redraw_overlay - (W : in System.Address); - pragma Import (C, fl_gl_window_redraw_overlay, "fl_gl_window_redraw_overlay"); - pragma Inline (fl_gl_window_redraw_overlay); - - procedure fl_gl_window_swap_buffers - (W : in System.Address); - pragma Import (C, fl_gl_window_swap_buffers, "fl_gl_window_swap_buffers"); - pragma Inline (fl_gl_window_swap_buffers); - - procedure fl_gl_window_draw - (W : in System.Address); - pragma Import (C, fl_gl_window_draw, "fl_gl_window_draw"); - pragma Inline (fl_gl_window_draw); - - function fl_gl_window_handle - (W : in System.Address; - E : in Interfaces.C.int) - return Interfaces.C.int; - pragma Import (C, fl_gl_window_handle, "fl_gl_window_handle"); - pragma Inline (fl_gl_window_handle); - - - - - procedure Finalize - (This : in out GL_Window) is - begin - if This.Void_Ptr /= System.Null_Address and then - This in GL_Window'Class - then - This.Clear; - free_fl_gl_window (This.Void_Ptr); - This.Void_Ptr := System.Null_Address; - end if; - Finalize (Window (This)); - end Finalize; - - - - - -------------------- - -- Constructors -- - -------------------- - - package body Forge is - - function Create - (X, Y, W, H : in Integer; - Text : in String := "") - return GL_Window is - begin - return This : GL_Window do - This.Void_Ptr := new_fl_gl_window - (Interfaces.C.int (X), - Interfaces.C.int (Y), - Interfaces.C.int (W), - Interfaces.C.int (H), - Interfaces.C.To_C (Text)); - fl_group_end (This.Void_Ptr); - fl_widget_set_user_data - (This.Void_Ptr, - Widget_Convert.To_Address (This'Unchecked_Access)); - gl_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); - gl_window_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); - fl_widget_set_label (This.Void_Ptr, Interfaces.C.To_C (Text)); - end return; - end Create; - - - function Create - (W, H : in Integer; - Text : in String := "") - return GL_Window is - begin - return This : GL_Window do - This.Void_Ptr := new_fl_gl_window2 - (Interfaces.C.int (W), - Interfaces.C.int (H), - Interfaces.C.To_C (Text)); - fl_group_end (This.Void_Ptr); - fl_widget_set_user_data - (This.Void_Ptr, - Widget_Convert.To_Address (This'Unchecked_Access)); - gl_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address); - gl_window_set_handle_hook (This.Void_Ptr, Handle_Hook'Address); - fl_widget_set_label (This.Void_Ptr, Interfaces.C.To_C (Text)); - end return; - end Create; - - end Forge; - - - - - --------------- - -- Display -- - --------------- - - procedure Show - (This : in out GL_Window) is - begin - fl_gl_window_show (This.Void_Ptr); - end Show; - - - procedure Hide - (This : in out GL_Window) is - begin - fl_gl_window_hide (This.Void_Ptr); - end Hide; - - - procedure Hide_Overlay - (This : in out GL_Window) is - begin - fl_gl_window_hide_overlay (This.Void_Ptr); - end Hide_Overlay; - - - procedure Flush - (This : in out GL_Window) is - begin - fl_gl_window_flush (This.Void_Ptr); - end Flush; - - - - - ------------------ - -- Dimensions -- - ------------------ - - function Pixel_H - (This : in GL_Window) - return Integer is - begin - return Integer (fl_gl_window_pixel_h (This.Void_Ptr)); - end Pixel_H; - - - function Pixel_W - (This : in GL_Window) - return Integer is - begin - return Integer (fl_gl_window_pixel_w (This.Void_Ptr)); - end Pixel_W; - - - function Pixels_Per_Unit - (This : in GL_Window) - return Float is - begin - return Float (fl_gl_window_pixels_per_unit (This.Void_Ptr)); - end Pixels_Per_Unit; - - - - - -------------------- - -- OpenGL Modes -- - -------------------- - - function Get_Mode - (This : in GL_Window) - return Mode_Mask is - begin - return fl_gl_window_get_mode (This.Void_Ptr); - end Get_Mode; - - - procedure Set_Mode - (This : in out GL_Window; - Mask : in Mode_Mask) is - begin - fl_gl_window_set_mode (This.Void_Ptr, Mask); - end Set_Mode; - - - function Can_Do - (Mask : in Mode_Mask) - return Boolean is - begin - return fl_gl_window_static_can_do (Mask) /= 0; - end Can_Do; - - - function Can_Do - (This : in GL_Window) - return Boolean is - begin - return fl_gl_window_can_do (This.Void_Ptr) /= 0; - end Can_Do; - - - function Can_Do_Overlay - (This : in GL_Window) - return Boolean is - begin - return fl_gl_window_can_do_overlay (This.Void_Ptr) /= 0; - end Can_Do_Overlay; - - - - - ----------------------- - -- OpenGL Contexts -- - ----------------------- - - function Get_Context - (This : in GL_Window) - return System.Address is - begin - return fl_gl_window_get_context (This.Void_Ptr); - end Get_Context; - - - procedure Set_Context - (This : in out GL_Window; - Struct : in System.Address; - Destroy : in Boolean := False) is - begin - fl_gl_window_set_context (This.Void_Ptr, Struct, Boolean'Pos (Destroy)); - end Set_Context; - - - function Get_Context_Valid - (This : in GL_Window) - return Boolean is - begin - return fl_gl_window_context_valid (This.Void_Ptr) /= 0; - end Get_Context_Valid; - - - procedure Set_Context_Valid - (This : in out GL_Window; - Value : in Boolean) is - begin - fl_gl_window_set_context_valid (This.Void_Ptr, Boolean'Pos (Value)); - end Set_Context_Valid; - - - function Get_Valid - (This : in GL_Window) - return Boolean is - begin - return fl_gl_window_valid (This.Void_Ptr) /= 0; - end Get_Valid; - - - procedure Set_Valid - (This : in out GL_Window; - Value : in Boolean) is - begin - fl_gl_window_set_valid (This.Void_Ptr, Boolean'Pos (Value)); - end Set_Valid; - - - procedure Make_Current - (This : in out GL_Window) is - begin - fl_gl_window_make_current (This.Void_Ptr); - end Make_Current; - - - procedure Make_Overlay_Current - (This : in out GL_Window) is - begin - fl_gl_window_make_overlay_current (This.Void_Ptr); - end Make_Overlay_Current; - - - - - ---------------------------------- - -- Drawing and Event Handling -- - ---------------------------------- - - procedure Ortho - (This : in out GL_Window) is - begin - fl_gl_window_ortho (This.Void_Ptr); - end Ortho; - - - procedure Redraw_Overlay - (This : in out GL_Window) is - begin - fl_gl_window_redraw_overlay (This.Void_Ptr); - end Redraw_Overlay; - - - procedure Swap_Buffers - (This : in out GL_Window) is - begin - fl_gl_window_swap_buffers (This.Void_Ptr); - end Swap_Buffers; - - - procedure Draw - (This : in out GL_Window) is - begin - fl_gl_window_draw (This.Void_Ptr); - end Draw; - - - function Handle - (This : in out GL_Window; - Event : in Event_Kind) - return Event_Outcome is - begin - return Event_Outcome'Val - (fl_gl_window_handle (This.Void_Ptr, Event_Kind'Pos (Event))); - end Handle; - - -end FLTK.Widgets.Groups.Windows.OpenGL; - |