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+
+
+-- Programmed by Jedidiah Barber
+-- Released into the public domain
+
+
+with
+
+ Interfaces.C;
+
+
+package body FLTK.Widgets.Inputs.Text is
+
+
+ ------------------------
+ -- Functions From C --
+ ------------------------
+
+ function new_fl_text_input
+ (X, Y, W, H : in Interfaces.C.int;
+ Text : in Interfaces.C.char_array)
+ return Storage.Integer_Address;
+ pragma Import (C, new_fl_text_input, "new_fl_text_input");
+ pragma Inline (new_fl_text_input);
+
+ procedure free_fl_text_input
+ (T : in Storage.Integer_Address);
+ pragma Import (C, free_fl_text_input, "free_fl_text_input");
+ pragma Inline (free_fl_text_input);
+
+
+
+
+ procedure fl_text_input_draw
+ (T : in Storage.Integer_Address);
+ pragma Import (C, fl_text_input_draw, "fl_text_input_draw");
+ pragma Inline (fl_text_input_draw);
+
+ function fl_text_input_handle
+ (T : in Storage.Integer_Address;
+ E : in Interfaces.C.int)
+ return Interfaces.C.int;
+ pragma Import (C, fl_text_input_handle, "fl_text_input_handle");
+ pragma Inline (fl_text_input_handle);
+
+
+
+
+ -------------------
+ -- Destructors --
+ -------------------
+
+ procedure Extra_Final
+ (This : in out Text_Input) is
+ begin
+ Extra_Final (Input (This));
+ end Extra_Final;
+
+
+ procedure Finalize
+ (This : in out Text_Input) is
+ begin
+ Extra_Final (This);
+ if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then
+ free_fl_text_input (This.Void_Ptr);
+ This.Void_Ptr := Null_Pointer;
+ end if;
+ end Finalize;
+
+
+
+
+ --------------------
+ -- Constructors --
+ --------------------
+
+ procedure Extra_Init
+ (This : in out Text_Input;
+ X, Y, W, H : in Integer;
+ Text : in String) is
+ begin
+ Extra_Init (Input (This), X, Y, W, H, Text);
+ end Extra_Init;
+
+
+ procedure Initialize
+ (This : in out Text_Input) is
+ begin
+ This.Draw_Ptr := fl_text_input_draw'Address;
+ This.Handle_Ptr := fl_text_input_handle'Address;
+ end Initialize;
+
+
+ package body Forge is
+
+ function Create
+ (X, Y, W, H : in Integer;
+ Text : in String := "")
+ return Text_Input is
+ begin
+ return This : Text_Input do
+ This.Void_Ptr := new_fl_text_input
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Text));
+ Extra_Init (This, X, Y, W, H, Text);
+ end return;
+ end Create;
+
+ end Forge;
+
+
+
+
+ -----------------------
+ -- API Subprograms --
+ -----------------------
+
+ procedure Draw
+ (This : in out Text_Input) is
+ begin
+ Input (This).Draw;
+ end Draw;
+
+
+ function Handle
+ (This : in out Text_Input;
+ Event : in Event_Kind)
+ return Event_Outcome is
+ begin
+ return Input (This).Handle (Event);
+ end Handle;
+
+
+end FLTK.Widgets.Inputs.Text;
+
+