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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Image_Surface Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Image_Surface Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Image_Surface</td>
<td>FLTK.Devices.Surface.Image</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Image_Surface</td>
<td>Image_Surface</td>
</tr>
<tr>
<td> </td>
<td>Image_Surface_Reference</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Static Attributes</th></tr>
<tr>
<td><pre>
static const char * class_id = "Fl_Image_Surface";
</pre></td>
<td>Deprecated, use runtime tag checks instead.</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Constructors</th></tr>
<tr>
<td><pre>
Fl_Image_Surface(int w, int h, int highres=0);
</pre></td>
<td><pre>
function Create
(W, H : in Integer;
Highres : in Boolean := False)
return Image_Surface;
</pre></td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
const char * class_name();
</pre></td>
<td>Deprecated, use runtime tag checks instead.</td>
</tr>
<tr>
<td><pre>
void draw(Fl_Widget *, int delta_x=0, int delta_y=0);
</pre></td>
<td><pre>
procedure Draw_Widget
(This : in out Image_Surface;
Item : in FLTK.Widgets.Widget'Class;
Offset_X, Offset_Y : in Integer := 0);
</pre></td>
</tr>
<tr>
<td><pre>
void draw_decorated_window(Fl_Window *win, int delta_x=0, int delta_y=0);
</pre></td>
<td><pre>
procedure Draw_Decorated_Window
(This : in out Image_Surface;
Item : in FLTK.Widgets.Groups.Windows.Window'Class;
Offset_X, Offset_Y : in Integer := 0);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Shared_Image * highres_image();
</pre></td>
<td><pre>
function Get_Highres_Image
(This : in Image_Surface)
return FLTK.Images.Shared.Shared_Image;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_RGB_Image * image();
</pre></td>
<td><pre>
function Get_Image
(This : in Image_Surface)
return FLTK.Images.RGB.RGB_Image;
</pre></td>
</tr>
<tr>
<td><pre>
void set_current();
</pre></td>
<td><pre>
procedure Set_Current
(This : in out Image_Surface);
</pre></td>
</tr>
</table>
</body>
</html>
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