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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Menu_ Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Menu_ Binding Map</h2>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Menu_</td>
<td>FLTK.Widgets.Menus</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Menu_</td>
<td>Menu</td>
</tr>
<tr>
<td> </td>
<td>Menu_Reference</td>
</tr>
<tr>
<td> </td>
<td>Index</td>
</tr>
<tr>
<td> </td>
<td>Extended_Index</td>
</tr>
<tr>
<td> </td>
<td>Cursor</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
Fl_Menu_(int, int, int, int, const char *=0);
</pre></td>
<td><pre>
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Menu;
</pre></td>
</tr>
<tr>
<td><pre>
int add(const char *, int shortcut, Fl_Callback *, void *=0, int=0);
</pre></td>
<td><pre>
procedure Add
(This : in out Menu;
Text : in String;
Action : in Widget_Callback := null;
Shortcut : in Key_Combo := No_Key;
Flags : in Menu_Flag := Flag_Normal);
</pre></td>
</tr>
<tr>
<td><pre>
int add(const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
int add(const char *);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void clear();
</pre></td>
<td><pre>
procedure Clear
(This : in out Menu);
</pre></td>
</tr>
<tr>
<td><pre>
int clear_submenu(int index);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void copy(const Fl_Menu_Item *m, void *user_data=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
Fl_Boxtype down_box() const;
</pre></td>
<td><pre>
function Get_Down_Box
(This : in Menu)
return Box_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void down_box(Fl_Boxtyep b);
</pre></td>
<td><pre>
procedure Set_Down_Box
(This : in out Menu;
To : in Box_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Color down_color() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void down_color(unsigned c);
</pre></td>
<td> </td>
</tr>
<tr>
<td> </td>
<td><pre>
procedure Draw
(This : in out Menu) is null;
</pre></td>
</tr>
<tr>
<td>See draw method in Fl_Menu_Item</td>
<td><pre>
procedure Draw_Item
(This : in out Menu;
Item : in Index;
X, Y, W, H : in Integer;
Selected : in Boolean := False);
</pre></td>
</tr>
<tr>
<td><pre>
int find_index(const char *name) const;
</pre></td>
<td><pre>
function Find_Index
(This : in Menu;
Name : in String)
return Extended_Index;
</pre></td>
</tr>
<tr>
<td><pre>
int find_index(const Fl_Menu_Item *item) const;
</pre></td>
<td><pre>
function Find_Index
(This : in Menu;
Item : in FLTK.Menu_Items.Menu_Item)
return Extended_Index;
</pre></td>
</tr>
<tr>
<td><pre>
int find_index(Fl_Callback *cb) const;
</pre></td>
<td><pre>
function Find_Index
(This : in Menu;
Action : in Widget_Callback)
return Extended_Index;
</pre></td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * find_item(const char *name);
</pre></td>
<td><pre>
function Find_Item
(This : in Menu;
Name : in String)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * find_item(Fl_Callback *);
</pre></td>
<td><pre>
function Find_Item
(This : in Menu;
Action : in Widget_Callback)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
void global();
</pre></td>
<td><pre>
procedure Make_Global
(This : in out Menu);
</pre></td>
</tr>
<tr>
<td> </td>
<td><pre>
function Handle
(This : in out Menu;
Event : in Event_Kind)
return Event_Outcome;
</pre></td>
</tr>
<tr>
<td> </td>
<td><pre>
function Has_Item
(This : in Menu;
Place : in Index)
return Boolean;
</pre></td>
</tr>
<tr>
<td> </td>
<td><pre>
function Has_Item
(Place : in Cursor)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int insert(int index, const char *, int shortcut, Fl_Callback *, void *=0, int=0);
</pre></td>
<td><pre>
procedure Insert
(This : in out Menu;
Place : in Index;
Text : in String;
Action : in Widget_Callback := null;
Shortcut : in Key_Combo := No_Key;
Flags : in Menu_Flag := Flag_Normal);
</pre></td>
</tr>
<tr>
<td><pre>
int insert(int index, const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td> </td>
<td><pre>
function Item
(This : in Menu;
Place : in Index)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td> </td>
<td><pre>
function Item
(This : in Menu;
Place : in Cursor)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
int item_pathname(char *name, int namelen, const Fl_Menu_Item *finditem=0) const;
</pre></td>
<td> </td>
</tr>
<tr>
<td> </td>
<td><pre>
function Iterate
(This : in Menu)
return Menu_Iterators.Reversible_Iterator'Class;
</pre></td>
</tr>
<tr>
<td>See measure method in Fl_Menu_Item</td>
<td><pre>
procedure Measure_Item
(This : in Menu;
Item : in Index;
W, H : out Integer);
</pre></td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * menu() const;
</pre></td>
<td>Use iterators instead</td>
</tr>
<tr>
<td><pre>
void menu(const Fl_Menu_Item *m);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void mode(int i, int fl);
</pre></td>
<td>See Set_Flags procedure in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
int mode(int i) const;
</pre></td>
<td>See Get_Flags function in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * mvalue() const;
</pre></td>
<td><pre>
function Chosen
(This : in Menu)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * picked(const Fl_Menu_Item *);
</pre></td>
<td> </td>
</tr>
<tr>
<td>See popup method in Fl_Menu_Item</td>
<td><pre>
function Popup
(This : in Menu;
X, Y : in Integer;
Title : in String := "";
Initial : in Extended_Index := No_Index)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td>See pulldown method in Fl_Menu_Item</td>
<td><pre>
function Pulldown
(This : in Menu;
X, Y, W, H : in Integer;
Initial : in Extended_Index := No_Index)
return FLTK.Menu_Items.Menu_Item_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
void remove(int);
</pre></td>
<td><pre>
procedure Remove
(This : in out Menu;
Place : in Index);
</pre></td>
</tr>
<tr>
<td><pre>
void replace(int, const char *);
</pre></td>
<td>See Set_Label procedure in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
void setonly(Fl_Menu_Item *item);
</pre></td>
<td>See Set_Only procedure in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
void shortcut(int i, int s);
</pre></td>
<td>See Set_Shortcut procedure in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
int size() const;
</pre></td>
<td><pre>
function Number_Of_Items
(This : in Menu)
return Natural;
</pre></td>
</tr>
<tr>
<td><pre>
void size(int W, int H);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
const Fl_Menu_Item * test_shortcut();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
const char * text() const;
</pre></td>
<td><pre>
function Chosen_Label
(This : in Menu)
return String;
</pre></td>
</tr>
<tr>
<td><pre>
const char * text(int i) const;
</pre></td>
<td>See Get_Label function in FLTK.Menu_Items</td>
</tr>
<tr>
<td><pre>
Fl_Color textcolor() const;
</pre></td>
<td><pre>
function Get_Text_Color
(This : in Menu)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void textcolor(Fl_Color c);
</pre></td>
<td><pre>
procedure Set_Text_Color
(This : in out Menu;
To : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Font textfont() const;
</pre></td>
<td><pre>
function Get_Text_Font
(This : in Menu)
return Font_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void textfont(Fl_Font c);
</pre></td>
<td><pre>
procedure Set_Text_Font
(This : in out Menu;
To : in Font_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Fontsize textsize() const;
</pre></td>
<td><pre>
function Get_Text_Size
(This : in Menu)
return Font_Size;
</pre></td>
</tr>
<tr>
<td><pre>
void textsize(Fl_Fontsize c);
</pre></td>
<td><pre>
procedure Set_Text_Size
(This : in out Menu;
To : in Font_Size);
</pre></td>
</tr>
<tr>
<td><pre>
int value() const;
</pre></td>
<td><pre>
function Chosen_Index
(This : in Menu)
return Extended_Index;
</pre></td>
</tr>
<tr>
<td><pre>
int value(const Fl_Menu_Item *);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
int value(int i);
</pre></td>
<td> </td>
</tr>
</table>
</body>
</html>
|