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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Progress Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Progress Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Progress</td>
<td>FLTK.Widgets.Progress_Bars</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Progress</td>
<td>Progress_Bar</td>
</tr>
<tr>
<td> </td>
<td>Progress_Bar_Reference</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
Fl_Progress(int x, int y, int w, int h, const char *l=0);
</pre></td>
<td><pre>
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Progress_Bar;
</pre></td>
</tr>
<tr>
<td><pre>
virtual void draw();
</pre></td>
<td><pre>
procedure Draw
(This : in out Progress_Bar);
</pre></td>
</tr>
<tr>
<td> </td>
<td><pre>
function Handle
(This : in out Progress_Bar;
Event : in Event_Kind)
return Event_Outcome;
</pre></td>
</tr>
<tr>
<td><pre>
void maximum(float v);
</pre></td>
<td><pre>
procedure Set_Maximum
(This : in out Progress_Bar;
To : in Float);
</pre></td>
</tr>
<tr>
<td><pre>
float maximum() const;
</pre></td>
<td><pre>
function Get_Maximum
(This : in Progress_Bar)
return Float;
</pre></td>
</tr>
<tr>
<td><pre>
void minimum(float v);
</pre></td>
<td><pre>
procedure Set_Minimum
(This : in out Progress_Bar;
To : in Float);
</pre></td>
</tr>
<tr>
<td><pre>
float minimum() const;
</pre></td>
<td><pre>
function Get_Minimum
(This : in Progress_Bar)
return Float;
</pre></td>
</tr>
<tr>
<td><pre>
void value(float v);
</pre></td>
<td><pre>
procedure Set_Value
(This : in out Progress_Bar;
To : in Float);
</pre></td>
</tr>
<tr>
<td><pre>
float value() const;
</pre></td>
<td><pre>
function Get_Value
(This : in Progress_Bar)
return Float;
</pre></td>
</tr>
</table>
</body>
</html>
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