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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Surface_Device Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Surface_Device Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Surface_Device</td>
<td>FLTK.Devices.Surfaces</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Surface_Device</td>
<td>Surface_Device</td>
</tr>
<tr>
<td> </td>
<td>Surface_Device_Reference</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver);
</pre></td>
<td><pre>
function Create
(Graphics : in out FLTK.Devices.Graphics.Graphics_Driver)
return Surface_Device;
</pre></td>
</tr>
<tr>
<td><pre>
const char * class_name();
</pre></td>
<td>Use runtime tag checks instead</td>
</tr>
<tr>
<td><pre>
void driver(Fl_Graphics_Driver *graphics_driver);
</pre></td>
<td>TBA</td>
</tr>
<tr>
<td><pre>
Fl_Graphics_Driver * driver();
</pre></td>
<td>TBA</td>
</tr>
<tr>
<td><pre>
virtual void set_current(void);
</pre></td>
<td><pre>
procedure Set_Current
(This : in out Surface_Device);
</pre></td>
</tr>
<tr>
<td><pre>
static Fl_Surface_Device * surface();
</pre></td>
<td><pre>
function Get_Current
return access Surface_Device'Class;
</pre></td>
</tr>
</table>
</body>
</html>
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