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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Tiled_Image Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Tiled_Image Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Tiled_Image</td>
<td>FLTK.Images.Tiled</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Tiled_Image</td>
<td>Tiled_Image</td>
</tr>
<tr>
<td> </td>
<td>Tiled_Image_Reference</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Protected Attributes</th></tr>
<tr>
<td><pre>
int alloc_image_;
</pre></td>
<td>Intentionally left unbound.</td>
</tr>
<tr>
<td><pre>
Fl_Image * image_;
</pre></td>
<td>Intentionally left unbound.</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Constructors</th></tr>
<tr>
<td><pre>
Fl_Tiled_Image(Fl_Image *i, int W=0, int H=0);
</pre></td>
<td><pre>
function Create
(From : in out Image'Class;
W, H : in Integer := 0)
return Tiled_Image;
</pre></td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
virtual void color_average(Fl_Color c, float i);
</pre></td>
<td><pre>
procedure Color_Average
(This : in out Tiled_Image;
Hue : in Color;
Amount : in Blend);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Image * copy();
</pre></td>
<td><pre>
function Copy
(This : in Tiled_Image)
return Tiled_Image'Class;
</pre></td>
</tr>
<tr>
<td><pre>
virtual Fl_Image * copy(int W, int H);
</pre></td>
<td><pre>
function Copy
(This : in Tiled_Image;
Width, Height : in Natural)
return Tiled_Image'Class;
</pre></td>
</tr>
<tr>
<td><pre>
virtual void desaturate();
</pre></td>
<td><pre>
procedure Desaturate
(This : in out Tiled_Image);
</pre></td>
</tr>
<tr>
<td><pre>
void draw(int X, int Y);
</pre></td>
<td><pre>
procedure Draw
(This : in Tiled_Image;
X, Y : in Integer);
</pre></td>
</tr>
<tr>
<td><pre>
virtual void draw(int X, int Y, int W, int H, int cx, int cy);
</pre></td>
<td><pre>
procedure Draw
(This : in Tiled_Image;
X, Y, W, H : in Integer;
CX, CY : in Integer);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Image * image();
</pre></td>
<td><pre>
function Tile
(This : in out Tiled_Image)
return Image_Reference;
</pre></td>
</tr>
</table>
</body>
</html>
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