blob: f0c0b5f508cb058f51efef0e6acb0d5c0a61f9fc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Value_Input Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Value_Input Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Value_Input</td>
<td>FLTK.Widgets.Valuators.Value_Inputs</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Value_Input</td>
<td>Value_Input</td>
</tr>
<tr>
<td> </td>
<td>Value_Input_Reference</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
Fl_Value_Input(int x, int y, int w, int h, const char *l=0);
</pre></td>
<td><pre>
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Value_Input;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Color cursor_color() const;
</pre></td>
<td><pre>
function Get_Cursor_Color
(This : in Value_Input)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void cursor_color(Fl_Color n);
</pre></td>
<td><pre>
procedure Set_Cursor_Color
(This : in out Value_Input;
Col : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
void draw();
</pre></td>
<td><pre>
procedure Draw
(This : in out Value_Input);
</pre></td>
</tr>
<tr>
<td><pre>
int handle(int);
</pre></td>
<td><pre>
function Handle
(This : in out Value_Input;
Event : in Event_Kind)
return Event_Outcome;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Input input;
</pre></td>
<td><pre>
function Input
(This : in Value_Input)
return FLTK.Widgets.Inputs.Input_Reference;
</pre></td>
</tr>
<tr>
<td><pre>
void resize(int, int, int, int);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
int shortcut() const;
</pre></td>
<td><pre>
function Get_Shortcut
(This : in Value_Input)
return Key_Combo;
</pre></td>
</tr>
<tr>
<td><pre>
void shortcut(int s);
</pre></td>
<td><pre>
procedure Set_Shortcut
(This : in out Value_Input;
Key : in Key_Combo);
</pre></td>
</tr>
<tr>
<td><pre>
void soft(char s);
</pre></td>
<td><pre>
procedure Set_Soft
(This : in out Value_Input;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
char soft() const;
</pre></td>
<td><pre>
function Is_Soft
(This : in Value_Input)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Color textcolor() const;
</pre></td>
<td><pre>
function Get_Text_Color
(This : in Value_Input)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void textcolor(Fl_Color n);
</pre></td>
<td><pre>
procedure Set_Text_Color
(This : in out Value_Input;
Col : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Font textfont() const;
</pre></td>
<td><pre>
function Get_Text_Font
(This : in Value_Input)
return Font_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void textfont(Fl_Font s);
</pre></td>
<td><pre>
procedure Set_Text_Font
(This : in out Value_Input;
Font : in Font_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Fontsize textsize() const;
</pre></td>
<td><pre>
function Get_Text_Size
(This : in Value_Input)
return Font_Size;
</pre></td>
</tr>
<tr>
<td><pre>
void textsize(Fl_Fontsize s);
</pre></td>
<td><pre>
procedure Set_Text_Size
(This : in out Value_Input;
Size : in Font_Size);
</pre></td>
</tr>
</table>
</body>
</html>
|