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|
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Fl_Widget Binding Map</title>
<link href="map.css" rel="stylesheet">
</head>
<body>
<h2>Fl_Widget Binding Map</h2>
<a href="index.html">Back to Index</a>
<table class="package">
<tr><th colspan="2">Package name</th></tr>
<tr>
<td>Fl_Widget</td>
<td>FLTK.Widgets</td>
</tr>
</table>
<table class="type">
<tr><th colspan="2">Types</th></tr>
<tr>
<td>Fl_Widget</td>
<td>Widget</td>
</tr>
<tr>
<td> </td>
<td>Widget_Reference</td>
</tr>
<tr>
<td>Fl_Callback_p</td>
<td>Widget_Callback</td>
</tr>
<tr>
<td>Fl_When</td>
<td>Callback_Flag</td>
</tr>
</table>
<table class="function">
<tr><th colspan="2">Functions and Procedures</th></tr>
<tr>
<td><pre>
Fl_Widget(int x, int y, int w, int h, const char *label=0L);
</pre></td>
<td><pre>
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Widget;
</pre></td>
</tr>
<tr>
<td><pre>
void _clear_fullscreen();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void _set_fullscreen();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void activate();
</pre></td>
<td><pre>
procedure Activate
(This : in out Widget);
</pre></td>
</tr>
<tr>
<td><pre>
unsigned int active() const;
</pre></td>
<td><pre>
function Is_Active
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int active_r() const;
</pre></td>
<td><pre>
function Is_Tree_Active
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Align align() const;
</pre></td>
<td><pre>
function Get_Alignment
(This : in Widget)
return Alignment;
</pre></td>
</tr>
<tr>
<td><pre>
void align(Fl_Align alignment);
</pre></td>
<td><pre>
procedure Set_Alignment
(This : in out Widget;
New_Align : in Alignment);
</pre></td>
</tr>
<tr>
<td><pre>
long argument() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void argument(long v);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
virtual class Fl_Gl_Window * as_gl_window();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
virtual Fl_Group * as_group();
</pre></td>
<td>Use runtime tag checks and view conversions instead</td>
</tr>
<tr>
<td><pre>
virtual Fl_Window * as_window();
</pre></td>
<td>Use runtime tag checks and view conversions instead</td>
</tr>
<tr>
<td><pre>
Fl_Boxtype box() const;
</pre></td>
<td><pre>
function Get_Box
(This : in Widget)
return Box_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void box(Fl_Boxtype new_box);
</pre></td>
<td><pre>
procedure Set_Box
(This : in out Widget;
Box : in Box_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Callback_p callback() const;
</pre></td>
<td><pre>
function Get_Callback
(This : in Widget)
return Widget_Callback;
</pre></td>
</tr>
<tr>
<td><pre>
void callback(Fl_Callback *cb, void *p);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void callback(Fl_Callback *cb);
void callback(Fl_Callback0 *cb);
</pre></td>
<td><pre>
procedure Set_Callback
(This : in out Widget;
Func : in Widget_Callback);
</pre></td>
</tr>
<tr>
<td><pre>
void callback(Fl_Callback1 *cb, long p=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
unsigned int changed() const;
</pre></td>
<td><pre>
function Has_Changed
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
void clear_active();
</pre></td>
<td><pre>
procedure Set_Active
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
void clear_changed();
</pre></td>
<td><pre>
procedure Set_Changed
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
void clear_damage(uchar c=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void clear_output();
</pre></td>
<td><pre>
procedure Set_Output_Only
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
void clear_visible();
</pre></td>
<td><pre>
procedure Set_Visible
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
void clear_visible_focus();
</pre></td>
<td><pre>
procedure Set_Visible_Focus
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Color color() const;
</pre></td>
<td><pre>
function Get_Background_Color
(This : in Widget)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void color(Fl_Color bg);
</pre></td>
<td><pre>
procedure Set_Background_Color
(This : in out Widget;
To : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
void color(Fl_Color bg, Fl_Color sel);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
Fl_Color color2() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void color2(unsigned a);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
int contains(const Fl_Widget *w) const;
</pre></td>
<td><pre>
function Contains
(This : in Widget;
Item : in Widget'Class)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
void copy_label(const char *new_label);
</pre></td>
<td><pre>
procedure Set_Label
(This : in out Widget;
Text : in String);
</pre></td>
</tr>
<tr>
<td><pre>
void copy_tooltip(const char *text);
</pre></td>
<td><pre>
procedure Set_Tooltip
(This : in out Widget;
Text : in String);
</pre></td>
</tr>
<tr>
<td><pre>
uchar damage() const;
</pre></td>
<td><pre>
function Is_Damaged
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
void damage(uchar c);
</pre></td>
<td><pre>
procedure Set_Damaged
(This : in out Widget;
To : in Boolean);
</pre></td>
</tr>
<tr>
<td><pre>
void damage(uchar c, int x, int y, int w, int h);
</pre></td>
<td><pre>
procedure Set_Damaged
(This : in out Widget;
To : in Boolean;
X, Y, W, H : in Integer);
</pre></td>
</tr>
<tr>
<td><pre>
int damage_resize(int, int, int, int);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void deactivate();
</pre></td>
<td><pre>
procedure Deactivate
(This : in out Widget);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Image * deimage();
const Fl_Image * deimage() const;
</pre></td>
<td><pre>
function Get_Inactive_Image
(This : in Widget)
return access FLTK.Images.Image'Class;
</pre></td>
</tr>
<tr>
<td><pre>
void deimage(Fl_Image *img);
void deimage(Fl_Image &img);
</pre></td>
<td><pre>
procedure Set_Inactive_Image
(This : in out Widget;
Pic : in out FLTK.Images.Image'Class);
</pre></td>
</tr>
<tr>
<td><pre>
void do_callback();
</pre></td>
<td><pre>
procedure Do_Callback
(This : in out Widget);
</pre></td>
</tr>
<tr>
<td><pre>
void do_callback(Fl_Widget *o, long arg);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void do_callback(Fl_Widget *o, void *arg=0);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
virtual void draw()=0;
</pre></td>
<td><pre>
procedure Draw
(This : in out Widget) is null;
</pre></td>
</tr>
<tr>
<td><pre>
void draw_label(int, int, int, int, Fl_Align) const;
</pre></td>
<td><pre>
procedure Draw_Label
(This : in Widget;
X, Y, W, H : in Integer;
Align : in Alignment);
</pre></td>
</tr>
<tr>
<td><pre>
int h() const;
</pre></td>
<td><pre>
function Get_H
(This : in Widget)
return Integer;
</pre></td>
</tr>
<tr>
<td><pre>
virtual int handle(int event);
</pre></td>
<td><pre>
function Handle
(This : in out Widget;
Event : in Event_Kind)
return Event_Outcome;
</pre></td>
</tr>
<tr>
<td><pre>
virtual void hide();
</pre></td>
<td>See void clear_visible();</td>
</tr>
<tr>
<td><pre>
Fl_Image * image();
const Fl_Image * image() const;
</pre></td>
<td><pre>
function Get_Image
(This : in Widget)
return access FLTK.Images.Image'Class;
</pre></td>
</tr>
<tr>
<td><pre>
void image(Fl_Image *img);
void image(Fl_Image &img);
</pre></td>
<td><pre>
procedure Set_Image
(This : in out Widget;
Pic : in out FLTK.Images.Image'Class);
</pre></td>
</tr>
<tr>
<td><pre>
int inside(const Fl_Widget *wgt) const;
</pre></td>
<td><pre>
function Inside
(This : in Widget;
Parent : in Widget'Class)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int is_label_copied() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
const char * label() const;
</pre></td>
<td><pre>
function Get_Label
(This : in Widget)
return String;
</pre></td>
</tr>
<tr>
<td><pre>
void label(const char *text);
</pre></td>
<td>See void copy_label(const char *new_label);</td>
</tr>
<tr>
<td><pre>
void label(Fl_Labeltype a, const char *b);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
Fl_Color labelcolor() const;
</pre></td>
<td><pre>
function Get_Label_Color
(This : in Widget)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void labelcolor(Fl_Color c);
</pre></td>
<td><pre>
procedure Set_Label_Color
(This : in out Widget;
Value : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Font labelfont() const;
</pre></td>
<td><pre>
function Get_Label_Font
(This : in Widget)
return Font_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void labelfont(Fl_Font f);
</pre></td>
<td><pre>
procedure Set_Label_Font
(This : in out Widget;
Font : in Font_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Fontsize labelsize() const;
</pre></td>
<td><pre>
function Get_Label_Size
(This : in Widget)
return Font_Size;
</pre></td>
</tr>
<tr>
<td><pre>
void labelsize(Fl_Fontsize pix);
</pre></td>
<td><pre>
procedure Set_Label_Size
(This : in out Widget;
Size : in Font_Size);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Labeltype labeltype() const;
</pre></td>
<td><pre>
function Get_Label_Type
(This : in Widget)
return Label_Kind;
</pre></td>
</tr>
<tr>
<td><pre>
void labeltype(Fl_Labeltype a);
</pre></td>
<td><pre>
procedure Set_Label_Type
(This : in out Widget;
Label : in Label_Kind);
</pre></td>
</tr>
<tr>
<td><pre>
void measure_label(int &ww, int &hh) const;
</pre></td>
<td><pre>
procedure Measure_Label
(This : in Widget;
W, H : out Integer);
</pre></td>
</tr>
<tr>
<td><pre>
unsigned int output() const;
</pre></td>
<td><pre>
function Is_Output_Only
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Group * parent() const;
</pre></td>
<td><pre>
function Parent
(This : in Widget)
return access FLTK.Widgets.Groups.Group'Class;
</pre></td>
</tr>
<tr>
<td><pre>
void parent(Fl_Group *p);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void position(int X, int Y);
</pre></td>
<td><pre>
procedure Reposition
(This : in out Widget;
X, Y : in Integer);
</pre></td>
</tr>
<tr>
<td><pre>
void redraw();
</pre></td>
<td><pre>
procedure Redraw
(This : in out Widget);
</pre></td>
</tr>
<tr>
<td><pre>
void redraw_label();
</pre></td>
<td><pre>
procedure Redraw_Label
(This : in out Widget);
</pre></td>
</tr>
<tr>
<td><pre>
virtual void resize(int x, int y, int w, int h);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
Fl_Color selection_color() const;
</pre></td>
<td><pre>
function Get_Selection_Color
(This : in Widget)
return Color;
</pre></td>
</tr>
<tr>
<td><pre>
void selection_color(Fl_Color a);
</pre></td>
<td><pre>
procedure Set_Selection_Color
(This : in out Widget;
To : in Color);
</pre></td>
</tr>
<tr>
<td><pre>
void set_active();
</pre></td>
<td>See void clear_active();</td>
</tr>
<tr>
<td><pre>
void set_changed();
</pre></td>
<td>See void clear_changed();</td>
</tr>
<tr>
<td><pre>
void set_output();
</pre></td>
<td>See void clear_output();</td>
</tr>
<tr>
<td><pre>
void set_visible();
</pre></td>
<td>See void clear_visible();</td>
</tr>
<tr>
<td><pre>
void set_visible_focus();
</pre></td>
<td>See void clear_visible_focus();</td>
</tr>
<tr>
<td><pre>
virtual void show();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void size(int W, int H);
</pre></td>
<td><pre>
procedure Resize
(This : in out Widget;
W, H : in Integer);
</pre></td>
</tr>
<tr>
<td><pre>
int take_focus();
</pre></td>
<td><pre>
function Take_Focus
(This : in out Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
unsigned int takesevents() const;
</pre></td>
<td><pre>
function Takes_Events
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int test_shortcut();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
const char * tooltip() const;
</pre></td>
<td><pre>
function Get_Tooltip
(This : in Widget)
return String;
</pre></td>
</tr>
<tr>
<td><pre>
void tooltip(const char *text);
</pre></td>
<td>See void copy_tooltip(const char *text);</td>
</tr>
<tr>
<td><pre>
Fl_Window * top_window() const;
</pre></td>
<td><pre>
function Top_Window
(This : in Widget)
return access FLTK.Widgets.Groups.Windows.Window'Class;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Window * top_window_offset(int &xoff, int &yoff) const;
</pre></td>
<td><pre>
function Top_Window_Offset
(This : in Widget;
Offset_X, Offset_Y : out Integer)
return access FLTK.Widgets.Groups.Windows.Window'Class;
</pre></td>
</tr>
<tr>
<td><pre>
uchar type() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void type(uchar t);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
int use_accents_menu();
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void * user_data() const;
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
void user_data(void *v);
</pre></td>
<td> </td>
</tr>
<tr>
<td><pre>
unsigned int visible() const;
</pre></td>
<td><pre>
function Is_Visible
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
void visible_focus(int v);
</pre></td>
<td>See void clear_visible_focus();</td>
</tr>
<tr>
<td><pre>
unsigned int visible_focus();
</pre></td>
<td><pre>
function Has_Visible_Focus
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int visible_r() const;
</pre></td>
<td><pre>
function Is_Tree_Visible
(This : in Widget)
return Boolean;
</pre></td>
</tr>
<tr>
<td><pre>
int w() const;
</pre></td>
<td><pre>
function Get_W
(This : in Widget)
return Integer;
</pre></td>
</tr>
<tr>
<td><pre>
Fl_When when() const;
</pre></td>
<td><pre>
function Get_When
(This : in Widget)
return Callback_Flag;
</pre></td>
</tr>
<tr>
<td><pre>
void when(uchar i);
</pre></td>
<td><pre>
procedure Set_When
(This : in out Widget;
To : in Callback_Flag);
</pre></td>
</tr>
<tr>
<td><pre>
Fl_Window * window() const;
</pre></td>
<td><pre>
function Nearest_Window
(This : in Widget)
return access FLTK.Widgets.Groups.Windows.Window'Class;
</pre></td>
</tr>
<tr>
<td><pre>
int x() const;
</pre></td>
<td><pre>
function Get_X
(This : in Widget)
return Integer;
</pre></td>
</tr>
<tr>
<td><pre>
int y() const;
</pre></td>
<td><pre>
function Get_Y
(This : in Widget)
return Integer;
</pre></td>
</tr>
</table>
</body>
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