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with Interfaces.C;
with System;
use type System.Address;
package body FLTK.Menu_Items is
function Shortcut
(Key : Pressable_Key)
return Shortcut_Key is
begin
return This : Shortcut_Key do
This.Modifier := Mod_None;
This.Keypress := Key;
end return;
end Shortcut;
function "+"
(Left, Right : in Modifier_Key)
return Modifier_Key is
begin
return Left or Right;
end "+";
function "+"
(Left : in Modifier_Key;
Right : in Pressable_Key)
return Shortcut_Key is
begin
return This : Shortcut_Key do
This.Modifier := Left;
This.Keypress := Right;
end return;
end "+";
function "+"
(Left : in Modifier_Key;
Right : in Shortcut_Key)
return Shortcut_Key is
begin
return This : Shortcut_Key do
This.Modifier := Left or Right.Modifier;
This.Keypress := Right.Keypress;
end return;
end "+";
function "+"
(Left, Right : in Menu_Flag)
return Menu_Flag is
begin
return Left or Right;
end "+";
function new_fl_menu_item
(Text : in Interfaces.C.char_array;
CBack : in System.Address;
-- Data : in System.Address;
Key : in Interfaces.C.unsigned_long;
Flags : in Interfaces.C.unsigned_short)
return System.Address;
pragma Import (C, new_fl_menu_item, "new_fl_menu_item");
procedure free_fl_menu_item
(M : in System.Address);
pragma Import (C, free_fl_menu_item, "free_fl_menu_item");
procedure Finalize
(This : in out Menu_Item) is
begin
Finalize (Wrapper (This));
if This in Menu_Item then
free_fl_menu_item (This.Void_Ptr);
end if;
end Finalize;
function Create
(Text : in String;
Action : in FLTK.Callbacks.Callback;
Shortcut : in Shortcut_Key := No_Key;
Flags : in Menu_Flag := Flag_Normal)
return Menu_Item is
begin
return This : Menu_Item do
null;
end return;
end Create;
end FLTK.Menu_Items;
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