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// Programmed by Jedidiah Barber
// Released into the public domain
#include <FL/Fl_Clock.H>
#include "c_fl_clock.h"
// Exports from Ada
extern "C" void widget_draw_hook(void * ud);
extern "C" int widget_handle_hook(void * ud, int e);
// Attaching all relevant hooks and friends
class My_Clock : public Fl_Clock {
public:
using Fl_Clock::Fl_Clock;
friend void fl_clock_draw(CLOCK c);
friend int fl_clock_handle(CLOCK c, int e);
void draw();
int handle(int e);
};
void My_Clock::draw() {
widget_draw_hook(this->user_data());
}
int My_Clock::handle(int e) {
return widget_handle_hook(this->user_data(), e);
}
// Flattened C API
CLOCK new_fl_clock(int x, int y, int w, int h, char* label) {
My_Clock *c = new My_Clock(x, y, w, h, label);
return c;
}
CLOCK new_fl_clock2(unsigned char k, int x, int y, int w, int h, char* label) {
My_Clock *c = new My_Clock(k,x,y,w,h,label);
return c;
}
void free_fl_clock(CLOCK c) {
delete reinterpret_cast<My_Clock*>(c);
}
void fl_clock_draw(CLOCK c) {
reinterpret_cast<My_Clock*>(c)->Fl_Clock::draw();
}
int fl_clock_handle(CLOCK c, int e) {
return reinterpret_cast<My_Clock*>(c)->Fl_Clock::handle(e);
}
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