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#include <FL/Fl_Double_Window.H>
#include "c_fl_double_window.h"
typedef void (hook)(void*);
typedef hook* hook_p;
class My_Double_Window : public Fl_Double_Window {
public:
using Fl_Double_Window::Fl_Double_Window;
friend void double_window_set_draw_hook(DOUBLEWINDOW n, void * d);
friend void fl_double_window_draw(DOUBLEWINDOW n);
protected:
void draw();
void real_draw();
hook_p draw_hook;
};
void My_Double_Window::draw() {
(*draw_hook)(this->user_data());
}
void My_Double_Window::real_draw() {
Fl_Double_Window::draw();
}
void double_window_set_draw_hook(DOUBLEWINDOW n, void * d) {
reinterpret_cast<My_Double_Window*>(n)->draw_hook = reinterpret_cast<hook_p>(d);
}
void fl_double_window_draw(DOUBLEWINDOW n) {
reinterpret_cast<My_Double_Window*>(n)->real_draw();
}
DOUBLEWINDOW new_fl_double_window(int x, int y, int w, int h, char* label) {
My_Double_Window *d = new My_Double_Window(x, y, w, h, label);
return d;
}
DOUBLEWINDOW new_fl_double_window2(int w, int h) {
My_Double_Window *d = new My_Double_Window(w, h);
return d;
}
void free_fl_double_window(DOUBLEWINDOW d) {
delete reinterpret_cast<My_Double_Window*>(d);
}
void fl_double_window_show(DOUBLEWINDOW d) {
reinterpret_cast<Fl_Double_Window*>(d)->show();
}
void fl_double_window_hide(DOUBLEWINDOW d) {
reinterpret_cast<Fl_Double_Window*>(d)->hide();
}
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