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// Programmed by Jedidiah Barber
// Released into the public domain
#include <FL/Fl_Image_Surface.H>
#include <FL/Fl_Widget.H>
#include <FL/Fl_Window.H>
#include "c_fl_image_surface.h"
// Flattened C API
IMAGESURFACE new_fl_image_surface(int w, int h, int r) {
Fl_Image_Surface *s = new Fl_Image_Surface(w,h,r);
return s;
}
void free_fl_image_surface(IMAGESURFACE s) {
delete static_cast<Fl_Image_Surface*>(s);
}
void fl_image_surface_draw(IMAGESURFACE s, void * w, int dx, int dy) {
static_cast<Fl_Image_Surface*>(s)->draw(static_cast<Fl_Widget*>(w),dx,dy);
}
void fl_image_surface_draw_decorated_window(IMAGESURFACE s, void * w, int dx, int dy) {
static_cast<Fl_Image_Surface*>(s)->draw_decorated_window(static_cast<Fl_Window*>(w),dx,dy);
}
void * fl_image_surface_image(IMAGESURFACE s) {
return static_cast<Fl_Image_Surface*>(s)->image();
}
void * fl_image_surface_highres_image(IMAGESURFACE s) {
return static_cast<Fl_Image_Surface*>(s)->highres_image();
}
void fl_image_surface_set_current(IMAGESURFACE s) {
static_cast<Fl_Image_Surface*>(s)->set_current();
}
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