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#ifndef FL_INPUT_GUARD
#define FL_INPUT_GUARD




typedef void* INPUT;




extern "C" void input_set_draw_hook(INPUT n, void * d);
extern "C" void fl_input_draw(INPUT n);
extern "C" void input_set_handle_hook(INPUT i, void * h);
extern "C" int fl_input_handle(INPUT i, int e);




extern "C" INPUT new_fl_input(int x, int y, int w, int h, char* label);
extern "C" void free_fl_input(INPUT i);




extern "C" const char * fl_input_get_value(INPUT i);


#endif