summaryrefslogtreecommitdiff
path: root/src/c_fl_input_.cpp
blob: 0971d1d2d94659c925e744f43a39ca6d46ddb0f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249


//  Programmed by Jedidiah Barber
//  Released into the public domain


#include <FL/Fl_Input_.H>
#include "c_fl_input_.h"




//  Exports from Ada

extern "C" void widget_draw_hook(void * ud);
extern "C" int widget_handle_hook(void * ud, int e);




//  Attaching all relevant hooks and friends

class My_Input : public Fl_Input_ {
public:
    using Fl_Input_::Fl_Input_;

    friend void fl_input_draw(INPUT i);
    friend int fl_input_handle(INPUT i, int e);

    void draw();
    int handle(int e);
};

void My_Input::draw() {
    widget_draw_hook(this->user_data());
}

int My_Input::handle(int e) {
    return widget_handle_hook(this->user_data(), e);
}




//  Flattened C API

INPUT new_fl_input(int x, int y, int w, int h, char* label) {
    My_Input *i = new My_Input(x, y, w, h, label);
    return i;
}

void free_fl_input(INPUT i) {
    delete reinterpret_cast<My_Input*>(i);
}




int fl_input_copy(INPUT i, int c) {
    return reinterpret_cast<Fl_Input_*>(i)->copy(c);
}

int fl_input_cut(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->cut();
}

int fl_input_cut2(INPUT i, int b) {
    return reinterpret_cast<Fl_Input_*>(i)->cut(b);
}

int fl_input_cut3(INPUT i, int a, int b) {
    return reinterpret_cast<Fl_Input_*>(i)->cut(a,b);
}

int fl_input_copy_cuts(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->copy_cuts();
}

int fl_input_undo(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->undo();
}




int fl_input_get_readonly(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->readonly();
}

void fl_input_set_readonly(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->readonly(t);
}

int fl_input_get_tab_nav(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->tab_nav();
}

void fl_input_set_tab_nav(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->tab_nav(t);
}

int fl_input_get_wrap(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->wrap();
}

void fl_input_set_wrap(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->wrap(t);
}




int fl_input_get_input_type(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->input_type();
}

void fl_input_set_input_type(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->input_type(t);
}

unsigned long fl_input_get_shortcut(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->shortcut();
}

void fl_input_set_shortcut(INPUT i, unsigned long t) {
    reinterpret_cast<Fl_Input_*>(i)->shortcut(t);
}

int fl_input_get_mark(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->mark();
}

int fl_input_set_mark(INPUT i, int t) {
    return reinterpret_cast<Fl_Input_*>(i)->mark(t);
}

int fl_input_get_position(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->position();
}

int fl_input_set_position(INPUT i, int t) {
    return reinterpret_cast<Fl_Input_*>(i)->position(t);
}

int fl_input_set_position2(INPUT i, int p, int m) {
    return reinterpret_cast<Fl_Input_*>(i)->position(p, m);
}




unsigned int fl_input_index(INPUT i, int p) {
    return reinterpret_cast<Fl_Input_*>(i)->index(p);
}

int fl_input_insert(INPUT i, const char * s, int l) {
    return reinterpret_cast<Fl_Input_*>(i)->insert(s,l);
}

int fl_input_replace(INPUT i, int b, int e, const char * s, int l) {
    return reinterpret_cast<Fl_Input_*>(i)->replace(b,e,s,l);
}

const char * fl_input_get_value(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->value();
}

int fl_input_set_value(INPUT i, char * s, int len) {
    return reinterpret_cast<Fl_Input_*>(i)->value(s,len);
}




int fl_input_get_maximum_size(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->maximum_size();
}

void fl_input_set_maximum_size(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->maximum_size(t);
}

int fl_input_get_size(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->size();
}




unsigned int fl_input_get_cursor_color(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->cursor_color();
}

void fl_input_set_cursor_color(INPUT i, unsigned int t) {
    reinterpret_cast<Fl_Input_*>(i)->cursor_color(t);
}

unsigned int fl_input_get_textcolor(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->textcolor();
}

void fl_input_set_textcolor(INPUT i, unsigned int t) {
    reinterpret_cast<Fl_Input_*>(i)->textcolor(t);
}

int fl_input_get_textfont(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->textfont();
}

void fl_input_set_textfont(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->textfont(t);
}

int fl_input_get_textsize(INPUT i) {
    return reinterpret_cast<Fl_Input_*>(i)->textsize();
}

void fl_input_set_textsize(INPUT i, int t) {
    reinterpret_cast<Fl_Input_*>(i)->textsize(t);
}




void fl_input_set_size(INPUT i, int w, int h) {
    reinterpret_cast<Fl_Input_*>(i)->size(w,h);
}

void fl_input_resize(INPUT i, int x, int y, int w, int h) {
    reinterpret_cast<Fl_Input_*>(i)->Fl_Input_::resize(x, y, w, h);
}




void fl_input_draw(INPUT i) {
    //  This inherits directly from Fl_Widget::draw, and
    //  the Fl_Widget draw method doesn't technically exist, so...
    (void)(i);
    //  It is more convenient for this function to exist, however,
    //  even though it will likely never be called, because it simplifies
    //  and makes uniform the implementation of the Ada Input Draw subprogram.
}

int fl_input_handle(INPUT i, int e) {
    return reinterpret_cast<My_Input*>(i)->Fl_Input_::handle(e);
}