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// Programmed by Jedidiah Barber
// Released into the public domain
#include <FL/Fl_Menu_Button.H>
#include "c_fl_menu_button.h"
// Telprot stopovers
extern "C" void menu_button_extra_init_hook
(void * aobj, int x, int y, int w, int h, const char * l);
void fl_menu_button_extra_init(void * adaobj, int x, int y, int w, int h, const char * label) {
menu_button_extra_init_hook(adaobj, x, y, w, h, label);
}
extern "C" void menu_button_extra_final_hook(void * aobj);
void fl_menu_button_extra_final(void * adaobj) {
menu_button_extra_final_hook(adaobj);
}
// Exports from Ada
extern "C" void widget_draw_hook(void * ud);
extern "C" int widget_handle_hook(void * ud, int e);
// Attaching all relevant hooks and friends
class My_Menu_Button : public Fl_Menu_Button {
public:
using Fl_Menu_Button::Fl_Menu_Button;
friend void fl_menu_button_draw(MENUBUTTON m);
friend int fl_menu_button_handle(MENUBUTTON m, int e);
void draw();
int handle(int e);
};
void My_Menu_Button::draw() {
widget_draw_hook(this->user_data());
}
int My_Menu_Button::handle(int e) {
return widget_handle_hook(this->user_data(), e);
}
// Flattened C API
MENUBUTTON new_fl_menu_button(int x, int y, int w, int h, char* label) {
My_Menu_Button *m = new My_Menu_Button(x, y, w, h, label);
return m;
}
void free_fl_menu_button(MENUBUTTON m) {
delete reinterpret_cast<My_Menu_Button*>(m);
}
void fl_menu_button_type(MENUBUTTON m, unsigned int t) {
reinterpret_cast<Fl_Menu_Button*>(m)->type(t);
}
const void * fl_menu_button_popup(MENUBUTTON m) {
return reinterpret_cast<Fl_Menu_Button*>(m)->popup();
}
void fl_menu_button_draw(MENUBUTTON m) {
reinterpret_cast<My_Menu_Button*>(m)->Fl_Menu_Button::draw();
}
int fl_menu_button_handle(MENUBUTTON m, int e) {
return reinterpret_cast<My_Menu_Button*>(m)->Fl_Menu_Button::handle(e);
}
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