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#include <FL/Fl_Pack.H>
#include "c_fl_pack.h"
#include "c_fl_type.h"
class My_Pack : public Fl_Pack {
public:
using Fl_Pack::Fl_Pack;
friend void pack_set_draw_hook(PACK n, void * d);
friend void fl_pack_draw(PACK n);
friend void pack_set_handle_hook(PACK n, void * h);
friend int fl_pack_handle(PACK n, int e);
protected:
void draw();
void real_draw();
int handle(int e);
int real_handle(int e);
d_hook_p draw_hook;
h_hook_p handle_hook;
};
void My_Pack::draw() {
(*draw_hook)(this->user_data());
}
void My_Pack::real_draw() {
Fl_Pack::draw();
}
int My_Pack::handle(int e) {
return (*handle_hook)(this->user_data(), e);
}
int My_Pack::real_handle(int e) {
return Fl_Pack::handle(e);
}
void pack_set_draw_hook(PACK n, void * d) {
reinterpret_cast<My_Pack*>(n)->draw_hook = reinterpret_cast<d_hook_p>(d);
}
void fl_pack_draw(PACK n) {
reinterpret_cast<My_Pack*>(n)->real_draw();
}
void pack_set_handle_hook(PACK n, void * h) {
reinterpret_cast<My_Pack*>(n)->handle_hook = reinterpret_cast<h_hook_p>(h);
}
int fl_pack_handle(PACK n, int e) {
return reinterpret_cast<My_Pack*>(n)->real_handle(e);
}
PACK new_fl_pack(int x, int y, int w, int h, char* label) {
My_Pack *b = new My_Pack(x, y, w, h, label);
return b;
}
void free_fl_pack(PACK p) {
delete reinterpret_cast<My_Pack*>(p);
}
int fl_pack_get_spacing(PACK p) {
return reinterpret_cast<My_Pack*>(p)->spacing();
}
void fl_pack_set_spacing(PACK p, int t) {
reinterpret_cast<My_Pack*>(p)->spacing(t);
}
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