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#ifndef FL_SCREEN_GUARD
#define FL_SCREEN_GUARD
extern "C" int fl_screen_x();
extern "C" int fl_screen_y();
extern "C" int fl_screen_w();
extern "C" int fl_screen_h();
extern "C" int fl_screen_count();
extern "C" void fl_screen_dpi(float &h, float &v, int n);
#endif
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