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// Programmed by Jedidiah Barber
// Released into the public domain
#include <FL/Fl_Tiled_Image.H>
#include <FL/Fl_Image.H>
#include "c_fl_tiled_image.h"
TILED_IMAGE new_fl_tiled_image(void * i, int w, int h) {
Fl_Tiled_Image *t = new Fl_Tiled_Image(reinterpret_cast<Fl_Image*>(i), w, h);
return t;
}
void free_fl_tiled_image(TILED_IMAGE t) {
delete reinterpret_cast<Fl_Tiled_Image*>(t);
}
TILED_IMAGE fl_tiled_image_copy(TILED_IMAGE t, int w, int h) {
// virtual so disable dispatch
return reinterpret_cast<Fl_Tiled_Image*>(t)->Fl_Tiled_Image::copy(w, h);
}
TILED_IMAGE fl_tiled_image_copy2(TILED_IMAGE t) {
return reinterpret_cast<Fl_Tiled_Image*>(t)->copy();
}
void * fl_tiled_image_get_image(TILED_IMAGE t) {
return reinterpret_cast<Fl_Tiled_Image*>(t)->image();
}
void fl_tiled_image_color_average(TILED_IMAGE t, int c, float b) {
// virtual so disable dispatch
reinterpret_cast<Fl_Tiled_Image*>(t)->Fl_Tiled_Image::color_average(c, b);
}
void fl_tiled_image_desaturate(TILED_IMAGE t) {
// virtual so disable dispatch
reinterpret_cast<Fl_Tiled_Image*>(t)->Fl_Tiled_Image::desaturate();
}
void fl_tiled_image_draw(TILED_IMAGE t, int x, int y) {
reinterpret_cast<Fl_Tiled_Image*>(t)->draw(x, y);
}
void fl_tiled_image_draw2(TILED_IMAGE t, int x, int y, int w, int h, int cx, int cy) {
// virtual so disable dispatch
reinterpret_cast<Fl_Tiled_Image*>(t)->Fl_Tiled_Image::draw(x, y, w, h, cx, cy);
}
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