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-- Programmed by Jedidiah Barber
-- Released into the public domain
with
FLTK.Widgets.Groups,
Interfaces.C;
package body FLTK.Widgets.Buttons.Toggle is
------------------------
-- Functions From C --
------------------------
function new_fl_toggle_button
(X, Y, W, H : in Interfaces.C.int;
Text : in Interfaces.C.char_array)
return Storage.Integer_Address;
pragma Import (C, new_fl_toggle_button, "new_fl_toggle_button");
pragma Inline (new_fl_toggle_button);
procedure free_fl_toggle_button
(B : in Storage.Integer_Address);
pragma Import (C, free_fl_toggle_button, "free_fl_toggle_button");
pragma Inline (free_fl_toggle_button);
procedure fl_toggle_button_draw
(W : in Storage.Integer_Address);
pragma Import (C, fl_toggle_button_draw, "fl_toggle_button_draw");
pragma Inline (fl_toggle_button_draw);
function fl_toggle_button_handle
(W : in Storage.Integer_Address;
E : in Interfaces.C.int)
return Interfaces.C.int;
pragma Import (C, fl_toggle_button_handle, "fl_toggle_button_handle");
pragma Inline (fl_toggle_button_handle);
-------------------
-- Destructors --
-------------------
procedure Extra_Final
(This : in out Toggle_Button) is
begin
Extra_Final (Button (This));
end Extra_Final;
procedure Finalize
(This : in out Toggle_Button) is
begin
Extra_Final (This);
if This.Void_Ptr /= Null_Pointer and This.Needs_Dealloc then
free_fl_toggle_button (This.Void_Ptr);
This.Void_Ptr := Null_Pointer;
end if;
end Finalize;
--------------------
-- Constructors --
--------------------
procedure Extra_Init
(This : in out Toggle_Button;
X, Y, W, H : in Integer;
Text : in String) is
begin
Extra_Init (Button (This), X, Y, W, H, Text);
end Extra_Init;
procedure Initialize
(This : in out Toggle_Button) is
begin
This.Draw_Ptr := fl_toggle_button_draw'Address;
This.Handle_Ptr := fl_toggle_button_handle'Address;
end Initialize;
package body Forge is
function Create
(X, Y, W, H : in Integer;
Text : in String := "")
return Toggle_Button is
begin
return This : Toggle_Button do
This.Void_Ptr := new_fl_toggle_button
(Interfaces.C.int (X),
Interfaces.C.int (Y),
Interfaces.C.int (W),
Interfaces.C.int (H),
Interfaces.C.To_C (Text));
Extra_Init (This, X, Y, W, H, Text);
end return;
end Create;
function Create
(Parent : in out FLTK.Widgets.Groups.Group'Class;
X, Y, W, H : in Integer;
Text : in String := "")
return Toggle_Button is
begin
return This : Toggle_Button := Create (X, Y, W, H, Text) do
Parent.Add (This);
end return;
end Create;
end Forge;
end FLTK.Widgets.Buttons.Toggle;
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