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with
Interfaces.C,
System;
use type
System.Address,
Interfaces.C.unsigned;
package body FLTK.Widgets.Groups.Windows.Single.Menu is
procedure menu_window_set_draw_hook
(W, D : in System.Address);
pragma Import (C, menu_window_set_draw_hook, "menu_window_set_draw_hook");
procedure menu_window_set_handle_hook
(W, H : in System.Address);
pragma Import (C, menu_window_set_handle_hook, "menu_window_set_handle_hook");
function new_fl_menu_window
(X, Y, W, H : in Interfaces.C.int;
Label : in Interfaces.C.char_array)
return System.Address;
pragma Import (C, new_fl_menu_window, "new_fl_menu_window");
function new_fl_menu_window2
(W, H : in Interfaces.C.int)
return System.Address;
pragma Import (C, new_fl_menu_window2, "new_fl_menu_window2");
procedure free_fl_menu_window
(M : in System.Address);
pragma Import (C, free_fl_menu_window, "free_fl_menu_window");
procedure fl_menu_window_show
(M : in System.Address);
pragma Import (C, fl_menu_window_show, "fl_menu_window_show");
procedure fl_menu_window_hide
(M : in System.Address);
pragma Import (C, fl_menu_window_hide, "fl_menu_window_hide");
procedure fl_menu_window_flush
(M : in System.Address);
pragma Import (C, fl_menu_window_flush, "fl_menu_window_flush");
procedure fl_menu_window_set_overlay
(M : in System.Address);
pragma Import (C, fl_menu_window_set_overlay, "fl_menu_window_set_overlay");
procedure fl_menu_window_clear_overlay
(M : in System.Address);
pragma Import (C, fl_menu_window_clear_overlay, "fl_menu_window_clear_overlay");
function fl_menu_window_overlay
(M : in System.Address)
return Interfaces.C.unsigned;
pragma Import (C, fl_menu_window_overlay, "fl_menu_window_overlay");
procedure fl_menu_window_draw
(W : in System.Address);
pragma Import (C, fl_menu_window_draw, "fl_menu_window_draw");
function fl_menu_window_handle
(W : in System.Address;
E : in Interfaces.C.int)
return Interfaces.C.int;
pragma Import (C, fl_menu_window_handle, "fl_menu_window_handle");
procedure Finalize
(This : in out Menu_Window) is
begin
if This.Void_Ptr /= System.Null_Address and then
This in Menu_Window'Class
then
This.Clear;
free_fl_menu_window (This.Void_Ptr);
This.Void_Ptr := System.Null_Address;
end if;
Finalize (Single_Window (This));
end Finalize;
function Create
(X, Y, W, H : in Integer;
Text : in String)
return Menu_Window is
begin
return This : Menu_Window do
This.Void_Ptr := new_fl_menu_window
(Interfaces.C.int (X),
Interfaces.C.int (Y),
Interfaces.C.int (W),
Interfaces.C.int (H),
Interfaces.C.To_C (Text));
fl_group_end (This.Void_Ptr);
fl_widget_set_user_data
(This.Void_Ptr,
Widget_Convert.To_Address (This'Unchecked_Access));
menu_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
menu_window_set_handle_hook (This.Void_Ptr, Handle_Hook'Address);
end return;
end Create;
function Create
(W, H : in Integer)
return Menu_Window is
begin
return This : Menu_Window do
This.Void_Ptr := new_fl_menu_window2
(Interfaces.C.int (W),
Interfaces.C.int (H));
fl_group_end (This.Void_Ptr);
fl_widget_set_user_data
(This.Void_Ptr,
Widget_Convert.To_Address (This'Unchecked_Access));
menu_window_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
end return;
end Create;
procedure Show
(This : in out Menu_Window) is
begin
fl_menu_window_show (This.Void_Ptr);
end Show;
procedure Hide
(This : in out Menu_Window) is
begin
fl_menu_window_hide (This.Void_Ptr);
end Hide;
procedure Flush
(This : in out Menu_Window) is
begin
fl_menu_window_flush (This.Void_Ptr);
end Flush;
function Get_Overlay
(This : in Menu_Window)
return Boolean is
begin
return fl_menu_window_overlay (This.Void_Ptr) /= 0;
end Get_Overlay;
procedure Set_Overlay
(This : in out Menu_Window;
Value : in Boolean) is
begin
if Value then
fl_menu_window_set_overlay (This.Void_Ptr);
else
fl_menu_window_clear_overlay (This.Void_Ptr);
end if;
end Set_Overlay;
procedure Draw
(This : in out Menu_Window) is
begin
fl_menu_window_draw (This.Void_Ptr);
end Draw;
function Handle
(This : in out Menu_Window;
Event : in Event_Kind)
return Event_Outcome is
begin
return Event_Outcome'Val
(fl_menu_window_handle (This.Void_Ptr, Event_Kind'Pos (Event)));
end Handle;
end FLTK.Widgets.Groups.Windows.Single.Menu;
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