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with
Interfaces.C,
System;
use type
Interfaces.C.int,
System.Address;
package body FLTK.Widgets.Menus.Choices is
procedure choice_set_draw_hook
(W, D : in System.Address);
pragma Import (C, choice_set_draw_hook, "choice_set_draw_hook");
pragma Inline (choice_set_draw_hook);
procedure choice_set_handle_hook
(W, H : in System.Address);
pragma Import (C, choice_set_handle_hook, "choice_set_handle_hook");
pragma Inline (choice_set_handle_hook);
function new_fl_choice
(X, Y, W, H : in Interfaces.C.int;
Text : in Interfaces.C.char_array)
return System.Address;
pragma Import (C, new_fl_choice, "new_fl_choice");
pragma Inline (new_fl_choice);
procedure free_fl_choice
(B : in System.Address);
pragma Import (C, free_fl_choice, "free_fl_choice");
pragma Inline (free_fl_choice);
function fl_choice_value
(M : in System.Address)
return Interfaces.C.int;
pragma Import (C, fl_choice_value, "fl_choice_value");
pragma Inline (fl_choice_value);
function fl_choice_set_value
(M : in System.Address;
I : in Interfaces.C.int)
return Interfaces.C.int;
pragma Import (C, fl_choice_set_value, "fl_choice_set_value");
pragma Inline (fl_choice_set_value);
function fl_choice_set_value2
(M, I : in System.Address)
return Interfaces.C.int;
pragma Import (C, fl_choice_set_value2, "fl_choice_set_value2");
pragma Inline (fl_choice_set_value2);
procedure fl_choice_draw
(W : in System.Address);
pragma Import (C, fl_choice_draw, "fl_choice_draw");
pragma Inline (fl_choice_draw);
function fl_choice_handle
(W : in System.Address;
E : in Interfaces.C.int)
return Interfaces.C.int;
pragma Import (C, fl_choice_handle, "fl_choice_handle");
pragma Inline (fl_choice_handle);
procedure Finalize
(This : in out Choice) is
begin
if This.Void_Ptr /= System.Null_Address and then
This in Choice'Class
then
if This.Needs_Dealloc then
free_fl_choice (This.Void_Ptr);
end if;
This.Void_Ptr := System.Null_Address;
end if;
Finalize (Widget (This));
end Finalize;
package body Forge is
function Create
(X, Y, W, H : in Integer;
Text : in String := "")
return Choice is
begin
return This : Choice do
This.Void_Ptr := new_fl_choice
(Interfaces.C.int (X),
Interfaces.C.int (Y),
Interfaces.C.int (W),
Interfaces.C.int (H),
Interfaces.C.To_C (Text));
fl_widget_set_user_data
(This.Void_Ptr,
Widget_Convert.To_Address (This'Unchecked_Access));
choice_set_draw_hook (This.Void_Ptr, Draw_Hook'Address);
choice_set_handle_hook (This.Void_Ptr, Handle_Hook'Address);
fl_widget_set_label (This.Void_Ptr, Interfaces.C.To_C (Text));
end return;
end Create;
end Forge;
function Chosen
(This : in Choice)
return FLTK.Menu_Items.Menu_Item_Reference is
begin
return (Data => This.My_Items.Element (This.Chosen_Index));
end Chosen;
function Chosen_Index
(This : in Choice)
return Extended_Index is
begin
return Extended_Index (fl_choice_value (This.Void_Ptr) + 1);
end Chosen_Index;
procedure Set_Chosen
(This : in out Choice;
Place : in Index)
is
Ignore_Ret : Interfaces.C.int;
begin
Ignore_Ret := fl_choice_set_value (This.Void_Ptr, Interfaces.C.int (Place) - 1);
end Set_Chosen;
procedure Set_Chosen
(This : in out Choice;
Item : in FLTK.Menu_Items.Menu_Item)
is
Ignore_Ret : Interfaces.C.int;
begin
Ignore_Ret := fl_choice_set_value2 (This.Void_Ptr, Wrapper (Item).Void_Ptr);
end Set_Chosen;
procedure Draw
(This : in out Choice) is
begin
fl_choice_draw (This.Void_Ptr);
end Draw;
function Handle
(This : in out Choice;
Event : in Event_Kind)
return Event_Outcome is
begin
return Event_Outcome'Val
(fl_choice_handle (This.Void_Ptr, Event_Kind'Pos (Event)));
end Handle;
end FLTK.Widgets.Menus.Choices;
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