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--  This source is licensed under the Sunset License v1.0


with

    Ada.Characters.Handling;


package body Deckdata.Process is


    package Charhand renames Ada.Characters.Handling;


    procedure Strip_Formatting
           (Notes : in out Note_Vector)
    is
        procedure Strip
               (Text : in out Note;
                Item : in     String)
        is
            Position : Natural;
        begin
            for F of Text.Fields loop
                loop
                    Position := SU.Index
                       (Source  => SU.Unbounded_String (F),
                        Pattern => Item,
                        Going   => Ada.Strings.Forward,
                        Mapping => Charhand.To_Lower'Access);
                    exit when Position = 0;
                    SU.Delete (SU.Unbounded_String (F), Position, Position + Item'Length - 1);
                end loop;
            end loop;
        end Strip;

        Formatting : array (Positive range <>) of SU.Unbounded_String :=
           (+"<b>", +"</b>", +"<strong>", +"</strong>", +"<i>", +"</i>", +"<em>", +"</em>",
            +"<mark>", +"</mark>", +"<small>", +"</small>", +"<del>", +"</del>",
            +"<ins>", +"</ins>", +"<sub>", +"</sub>", +"<sup>", +"</sup>");
    begin
        for N of Notes loop
            for S of Formatting loop
                Strip (N, -S);
            end loop;
        end loop;
    end Strip_Formatting;


end Deckdata.Process;