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diff --git a/project/templates/sokoban.html b/project/templates/sokoban.html
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+++ b/project/templates/sokoban.html
@@ -16,24 +16,24 @@
<h5>8/8/2017</h5>
<p>Back when I was studying computer science at university, there was an assignment involving
-<a href="https://en.wikipedia.org/wiki/Sokoban" target="_blank">Sokoban</a>. We were tasked with completing
-a half written implementation in Java and Swing. This is not that implementation. It is, however, based
-on it. Recently while going over old notes I found the assignment. The submission I had originally
-made is lost to time, but it seemed like a nice quick diversion to get some more use out of the
-FLTK Ada binding.</p>
+<a href="https://en.wikipedia.org/wiki/Sokoban" class="external">Sokoban</a>. We were tasked with
+completing a half written implementation in Java and Swing. This is not that implementation. It is,
+however, based on it. Recently while going over old notes I found the assignment. The submission I
+had originally made is lost to time, but it seemed like a nice quick diversion to get some more use
+out of the FLTK Ada binding.</p>
-<figure>
+<div class="figure">
<img src="/img/sokoban_level0.png"
alt="The first level"
height="568"
- width="764">
- <figcaption>The first level</figcaption>
-</figure>
-
-<p>This is a vanilla version, so the only mechanic is pushing blocks to specific goal tiles. Controls
-are simple enough that instructions can be left permanently written at the bottom of the window. An
-<a href="https://brilliant.org/wiki/a-star-search/" target="_blank">A* Search</a> algorithm is used
-for the mouse control.</p>
+ width="764" />
+ <div class="figcaption">The first level</div>
+</div>
+
+<p>This is a vanilla version, so the only mechanic is pushing blocks to specific goal tiles.
+Controls are simple enough that instructions can be left permanently written at the bottom of the
+window. An <a href="https://brilliant.org/wiki/a-star-search/" class="external">A* Search</a>
+algorithm is used for the mouse control.</p>
{% endblock %}