diff options
author | Jed Barber <jjbarber@y7mail.com> | 2018-04-15 19:41:33 +1000 |
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committer | Jed Barber <jjbarber@y7mail.com> | 2018-04-15 19:41:33 +1000 |
commit | a4b6a06f372923fb38ae4d3c7e0429ce93ea7748 (patch) | |
tree | e10bb89f38cdb7ad61b28fb1ab401765682da318 /doc/fl_button.html | |
parent | 39d3db4cbdfa9d55c428bce9382166744406f936 (diff) |
Started process of polishing packages
Diffstat (limited to 'doc/fl_button.html')
-rw-r--r-- | doc/fl_button.html | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/doc/fl_button.html b/doc/fl_button.html new file mode 100644 index 0000000..be21c60 --- /dev/null +++ b/doc/fl_button.html @@ -0,0 +1,203 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Button Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Button Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Button</td> + <td>FLTK.Widgets.Buttons</td> + </tr> +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Button</td> + <td>Button</td> + </tr> + + <tr> + <td> </td> + <td>Button_Reference</td> + </tr> + + <tr> + <td> </td> + <td>State</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Button(int X, int Y, int W, int H, const char *L=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String) + return Button; +</pre></td> + </tr> + + <tr> +<td><pre> +int clear(); +</pre></td> +<td>See int value();</td> + </tr> + + <tr> +<td><pre> +Fl_Boxtype down_box() const; +</pre></td> +<td><pre> +function Get_Down_Box + (This : in Button) + return Box_Kind; +</pre></td> + </tr> + + <tr> +<td><pre> +void down_box(Fl_Boxtype b); +</pre></td> +<td><pre> +procedure Set_Down_Box + (This : in out Button; + To : in Box_Kind); +</pre></td> + </tr> + + <tr> +<td><pre> +Fl_Color down_color() const; +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +void down_color(unsigned c); +</pre></td> +<td> </td> + </tr> + + <tr> +<td><pre> +virtual void draw(); +</pre></td> +<td><pre> +procedure Draw + (This : in out Button); +</pre></td> + </tr> + + <tr> +<td><pre> +virtual int handle(int); +</pre></td> +<td><pre> +function Handle + (This : in out Button; + Event : in Event_Kind) + return Event_Outcome; +</pre></td> + </tr> + + <tr> +<td><pre> +int set(); +</pre></td> +<td>See int value();</td> + </tr> + + <tr> +<td><pre> +void setonly(); +</pre></td> +<td><pre> +procedure Set_Only + (This : in out Button); +</pre></td> + </tr> + + <tr> +<td><pre> +int shortcut() const; +</pre></td> +<td><pre> +function Get_Shortcut + (This : in Button) + return Shortcut_Key; +</pre></td> + </tr> + + <tr> +<td><pre> +void shortcut(int s); +</pre></td> +<td><pre> +procedure Set_Shortcut + (This : in out Button; + Key : in Shortcut_Key); +</pre></td> + </tr> + + <tr> +<td><pre> +void shortcut(const char *s); +</pre></td> +<td>See void shortcut(int s);</td> + </tr> + + <tr> +<td><pre> +int value(int v); +</pre></td> +<td><pre> +procedure Set_State + (This : in out Button; + St : in State); +</pre></td> + </tr> + + <tr> +<td><pre> +char value() const; +</pre></td> +<td><pre> +function Get_State + (This : in Button) + return State; +</pre></td> + </tr> + +</table> + + + </body> +</html> + |