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authorJed Barber <jjbarber@y7mail.com>2018-04-29 00:39:36 +1000
committerJed Barber <jjbarber@y7mail.com>2018-04-29 00:39:36 +1000
commitca9cca53a19145216cb0e00462db239e1194696d (patch)
treef76a7688667c12bfe8ccfb80343fe7a48aa71624 /doc/fl_progress.html
parentae3aaf71338960e85d27c88d7004497409c6a6d9 (diff)
FLTK.Event done, a whole bunch more polishing
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+
+<!DOCTYPE html>
+
+<html lang="en">
+ <head>
+ <meta charset="utf-8">
+ <title>Fl_Progress Binding Map</title>
+ <link href="map.css" rel="stylesheet">
+ </head>
+
+ <body>
+
+
+<h2>Fl_Progress Binding Map</h2>
+
+
+<table class="package">
+ <tr><th colspan="2">Package name</th></tr>
+
+ <tr>
+ <td>Fl_Progress</td>
+ <td>FLTK.Widgets.Progress_Bars</td>
+ </tr>
+
+</table>
+
+
+
+<table class="type">
+ <tr><th colspan="2">Types</th></tr>
+
+ <tr>
+ <td>Fl_Progress</td>
+ <td>Progress_Bar</td>
+ </tr>
+
+ <tr>
+ <td>&nbsp;</td>
+ <td>Progress_Bar_Reference</td>
+ </tr>
+
+</table>
+
+
+
+<table class="function">
+ <tr><th colspan="2">Functions and Procedures</th></tr>
+
+ <tr>
+<td><pre>
+Fl_Progress(int x, int y, int w, int h, const char *l=0);
+</pre></td>
+<td><pre>
+function Create
+ (X, Y, W, H : in Integer;
+ Text : in String)
+ return Progress_Bar;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+virtual void draw();
+</pre></td>
+<td><pre>
+procedure Draw
+ (This : in out Progress_Bar);
+</pre></td>
+ </tr>
+
+ <tr>
+<td>&nbsp;</td>
+<td><pre>
+function Handle
+ (This : in out Progress_Bar;
+ Event : in Event_Kind)
+ return Event_Outcome;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void maximum(float v);
+</pre></td>
+<td><pre>
+procedure Set_Maximum
+ (This : in out Progress_Bar;
+ To : in Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+float maximum() const;
+</pre></td>
+<td><pre>
+function Get_Maximum
+ (This : in Progress_Bar)
+ return Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void minimum(float v);
+</pre></td>
+<td><pre>
+procedure Set_Minimum
+ (This : in out Progress_Bar;
+ To : in Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+float minimum() const;
+</pre></td>
+<td><pre>
+function Get_Minimum
+ (This : in Progress_Bar)
+ return Float;
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+void value(float v);
+</pre></td>
+<td><pre>
+procedure Set_Value
+ (This : in out Progress_Bar;
+ To : in Float);
+</pre></td>
+ </tr>
+
+ <tr>
+<td><pre>
+float value() const;
+</pre></td>
+<td><pre>
+function Get_Value
+ (This : in Progress_Bar)
+ return Float;
+</pre></td>
+ </tr>
+
+</table>
+
+
+ </body>
+</html>
+