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diff --git a/doc/fl_progress.html b/doc/fl_progress.html new file mode 100644 index 0000000..8718ce0 --- /dev/null +++ b/doc/fl_progress.html @@ -0,0 +1,152 @@ + +<!DOCTYPE html> + +<html lang="en"> + <head> + <meta charset="utf-8"> + <title>Fl_Progress Binding Map</title> + <link href="map.css" rel="stylesheet"> + </head> + + <body> + + +<h2>Fl_Progress Binding Map</h2> + + +<table class="package"> + <tr><th colspan="2">Package name</th></tr> + + <tr> + <td>Fl_Progress</td> + <td>FLTK.Widgets.Progress_Bars</td> + </tr> + +</table> + + + +<table class="type"> + <tr><th colspan="2">Types</th></tr> + + <tr> + <td>Fl_Progress</td> + <td>Progress_Bar</td> + </tr> + + <tr> + <td> </td> + <td>Progress_Bar_Reference</td> + </tr> + +</table> + + + +<table class="function"> + <tr><th colspan="2">Functions and Procedures</th></tr> + + <tr> +<td><pre> +Fl_Progress(int x, int y, int w, int h, const char *l=0); +</pre></td> +<td><pre> +function Create + (X, Y, W, H : in Integer; + Text : in String) + return Progress_Bar; +</pre></td> + </tr> + + <tr> +<td><pre> +virtual void draw(); +</pre></td> +<td><pre> +procedure Draw + (This : in out Progress_Bar); +</pre></td> + </tr> + + <tr> +<td> </td> +<td><pre> +function Handle + (This : in out Progress_Bar; + Event : in Event_Kind) + return Event_Outcome; +</pre></td> + </tr> + + <tr> +<td><pre> +void maximum(float v); +</pre></td> +<td><pre> +procedure Set_Maximum + (This : in out Progress_Bar; + To : in Float); +</pre></td> + </tr> + + <tr> +<td><pre> +float maximum() const; +</pre></td> +<td><pre> +function Get_Maximum + (This : in Progress_Bar) + return Float; +</pre></td> + </tr> + + <tr> +<td><pre> +void minimum(float v); +</pre></td> +<td><pre> +procedure Set_Minimum + (This : in out Progress_Bar; + To : in Float); +</pre></td> + </tr> + + <tr> +<td><pre> +float minimum() const; +</pre></td> +<td><pre> +function Get_Minimum + (This : in Progress_Bar) + return Float; +</pre></td> + </tr> + + <tr> +<td><pre> +void value(float v); +</pre></td> +<td><pre> +procedure Set_Value + (This : in out Progress_Bar; + To : in Float); +</pre></td> + </tr> + + <tr> +<td><pre> +float value() const; +</pre></td> +<td><pre> +function Get_Value + (This : in Progress_Bar) + return Float; +</pre></td> + </tr> + +</table> + + + </body> +</html> + |