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authorJed Barber <jjbarber@y7mail.com>2016-05-26 00:38:43 +1000
committerJed Barber <jjbarber@y7mail.com>2016-05-26 00:38:43 +1000
commit0f28695be695a0b2e8fbfff388c61cb69cdc03af (patch)
tree9b9de86c8c308f9fdac949620d4deec6d21a3710 /fltk-widgets-buttons.adb
parentcbe99e357fff28fb6aa3db7bec03756385c8928c (diff)
The Great Package Naming Style Change(tm)
Diffstat (limited to 'fltk-widgets-buttons.adb')
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1 files changed, 96 insertions, 0 deletions
diff --git a/fltk-widgets-buttons.adb b/fltk-widgets-buttons.adb
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+
+
+with Interfaces.C;
+with System;
+use type System.Address;
+
+
+package body FLTK.Widgets.Buttons is
+
+
+ function new_fl_button
+ (X, Y, W, H : in Interfaces.C.int;
+ L : in Interfaces.C.char_array)
+ return System.Address;
+ pragma Import (C, new_fl_button, "new_fl_button");
+
+ procedure free_fl_button
+ (B : in System.Address);
+ pragma Import (C, free_fl_button, "free_fl_button");
+
+ function fl_button_get_state
+ (B : in System.Address)
+ return Interfaces.C.int;
+ pragma Import (C, fl_button_get_state, "fl_button_get_state");
+
+ procedure fl_button_set_state
+ (B : in System.Address;
+ S : in Interfaces.C.int);
+ pragma Import (C, fl_button_set_state, "fl_button_set_state");
+
+ procedure fl_button_set_only
+ (B : in System.Address);
+ pragma Import (C, fl_button_set_only, "fl_button_set_only");
+
+
+
+
+ procedure Finalize (This : in out Button) is
+ begin
+ if (This.Void_Ptr /= System.Null_Address) then
+ free_fl_button (This.Void_Ptr);
+ end if;
+ end Finalize;
+
+
+
+
+ function Create
+ (X, Y, W, H : Integer;
+ Label : String)
+ return Button is
+
+ VP : System.Address;
+
+ begin
+ VP := new_fl_button
+ (Interfaces.C.int (X),
+ Interfaces.C.int (Y),
+ Interfaces.C.int (W),
+ Interfaces.C.int (H),
+ Interfaces.C.To_C (Label));
+ return (Ada.Finalization.Limited_Controlled with Void_Ptr => VP);
+ end Create;
+
+
+
+
+ function Get_State
+ (B : in Button'Class)
+ return State is
+ begin
+ return State'Val (fl_button_get_state (B.Void_Ptr));
+ end Get_State;
+
+
+
+
+ procedure Set_State
+ (B : in Button'Class;
+ S : in State) is
+ begin
+ fl_button_set_state (B.Void_Ptr, State'Pos (S));
+ end Set_State;
+
+
+
+
+ procedure Set_Only
+ (B : in Button'Class) is
+ begin
+ fl_button_set_only (B.Void_Ptr);
+ end Set_Only;
+
+
+end FLTK.Widgets.Buttons;
+